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Pokemon TCG Pocket: How to find and open Genetic Apex packs Pokemon
Pokemon TCG Pocket: How to find and open Genetic Apex packs Steven Rondina While Pokemon TCG Pocket gave players a welcome treat with the Space-Time Smackdown expansion, some might be wondering if they can still open Genetic Apex packs. Thankfully they’re still available, albeit hidden. Pokemon TCG Pocket started strong with the massive Genetic Apex expansion, which featured hundreds of cards to collect including the full original 150 Pokemon. The Mythical Island mini-set fleshed that out further, and it wasn’t long until Space-Time …
Space-Time Smackdown brings new tools to Pokemon TCG Pocket Pokemon
Space-Time Smackdown brings new tools to Pokemon TCG Pocket M Alzamora While players are poring over the revealed full art cards in Pokemon TCG Pocket, the new tools cards may end up becoming the best pulls. Pokemon TCG Pocket has a number of exciting upcoming features coming to the game. Most notable is the second full booster set titled Space-Time Smackdown and featuring Generation 4 Pokemon. Pokemon TCG Pocket is also finally giving players access to player-to-player trading, albeit in a …
Can you buy cards from other players in Pokemon TCG Pocket? Pokemon
Can you buy cards from other players in Pokemon TCG Pocket? Steven Rondina Trading is coming to Pokemon TCG Pocket, but does this mean players can buy cards, gold, and other resources from each other? Not if The Pokemon Company has anything to say about it. The Pokemon TCG is known for many things, but in recent years it’s been defined by its rarest, most expensive cards. The 2024 mobile game Pokemon TCG Pocket has broken free from that by offering players an …
Best cards to pull for Space-Time Smackdown in TCG Pocket Pokemon
Best cards to pull for Space-Time Smackdown in TCG Pocket M Alzamora Pokemon TCG Pocket is gearing up to release the second card set titled Space-Time Smackdown, and we’ve got an early look at the best cards to pull from this new set. As the end of January approaches, Pokemon TCG Pocket players have a lot to look forward to. Currently going on is a Psychic Pokemon Mass Outbreak event with no-cost Psychic Wonder Picks. Trading is finally coming to the game …

Pokemon stands as the largest cross-media IP in the world by a comfortable margin, but how did it make such explosive gains?

For a long while, pivoting a video game franchise into a larger brand seemed impossible. Iconic titles like Street Fighter, Mortal Kombat, and Resident Evil received TV and film adaptations, with the most common result being catastrophic failure. That was the norm from the 1990s all the way into the 2020s; and it probably shouldn’t have been.

While Street Fighter: The Legend of Chun-Li and Silent Hill: Revelation were irredeemably bad, Pokemon showed that a video game series can be adapted into many different mediums. Here’s a quick history of the franchise and its future outlook.

Pokemon explodes with Game Boy games, quickly expands

Pokemon first arrived in Japan in 1996 with the release of Pokemon Red and Green; a pair of titles for the Nintendo Game Boy. The two games were largely identical, but each one had a handful of Pokemon that were exclusive to those titles. This encouraged players to collect and trade these monsters with others who purchased the games.

Later on in 1996, the game was reimagined as a trading card game. Then in 1997, an anime adaptation launched in Japan.

Both of those rapid-fire expansions earned strong success domestically. More importantly, it primed Pokemon for an overwhelming global push.

In 1998, the franchise officially crossed over into North America, Europe, and Australia. The games were killer apps for the Game Boy but it wasn’t just a video game. An accompanying anime aired new episodes daily, and the trading card game exploded out of the gate. This made it difficult to ignore Pokemon to the point where characters like Ash Ketchum and Pikachu were universally recognizable. Just like that, the franchise was unstoppable.

Pokemon expands beyond Nintendo consoles, grows even further

For decades, Pokemon video games were among the top-selling games each year they came out. The Pokemon TCG was one of the biggest in the industry. The anime was a constant, without even mentioning its many spin-off movies. Licensing characters for toys and apparel was a golden goose for all involved.

But the franchise was still positioned to grow further.

Almost all of the games were exclusive to Nintendo’s gaming hardware, but mobile gaming was on a sharp rise of its own. The franchise also released a long list of spin-offs, successfully turning the series into everything from a pinball game to a beat ‘em up. The Pokemon Company had dabbled with PC and mobile games previously, but started actively partnering with other studios in the 2010s.

The biggest example of this was Pokemon GO. The Pokemon Company partnered with AR game studio Niantic was an instant hit, being downloaded hundreds of millions of times. It was far from alone, however. Battling-focused gacha game Pokemon Masters, MOBA adaptation Pokemon Unite, and puzzle game Pokemon Cafe launched in the following years.

It wasn’t just licensed mobile games, though. Games like Detective Pikachu and New Pokemon Snap gave players fresh and varied ways to enjoy the familiar franchise.

Modern Pokémon games see mixed response, but sales remain strong

Though Pokémon has many lifelong fans, the mainline releases have long attracted controversy within the fandom. Though the first few generations were generally beloved, opinions on new and modern games releases vary wildly. Starting with the Nintendo Switch, critical response to the games wavered.

Reviews for Pokémon Let’s Go Pikachu and Let’s Go Eevee were lower than previous entries in the series. That pattern held with Pokémon Sword and Shield, which were also met with extreme backlash on social media.

Though each mainline game made every monster from previous generations available up until Ultra Sun and Ultra Moon, this ended with Sword and Shield. Several fan favorites, including Beedrill and the Unovan starters, were made unobtainable in the game. The mega evolution and Z-move battle mechanics were also removed from the games. It’s unclear why or what methodology was used to determine which of the little monsters were left out.

Reviews sank further from there, with Pokémon Brilliant Diamond and Shining Pearl, then Pokémon Scarlet and Violet garnering the lowest review averages for mainline games.

Despite this, the games were still an enormous commercial success. Pokémon Sword, Shield, Scarlet, and Violet ranked among the best-selling games in franchise history. Its publisher may have heeded some of the fan criticism however, as the company opted against releasing a new mainline game or expansion in 2024. This was the first year without a major game release since 2015.