win.gg

Pokemon

Beat Mew ex with these counters in Pokemon TCG Pocket Pokemon
Beat Mew ex with these counters in Pokemon TCG Pocket Steven Rondina Mew ex may have become one of the best counters in Pokemon TCG Pocket, but that doesn’t mean there aren’t ways to counter it right back. Pokemon TCG Pocket’s newest booster pack Mythical Island entered the meta with a bang, introducing several game-changing cards. One such card is Mew ex, which needs only three of any energy to steal the opponent’s active Pokemon’s moveset. In practice, this leaves Mew ex …
The best way to counter Celebi ex in Pokemon TCG Pocket Pokemon
The best way to counter Celebi ex in Pokemon TCG Pocket M Alzamora Celebi ex can be a challenge to try and counter, but there are plenty of other Pokemon in TCG Pocket that can take it down just as quickly as it comes up. Coming alongside the new booster pack Mythical Island, Celebi ex has quickly risen through the ranks to become one of the best cards in the Pokemon TCG Pocket meta. The card allows the player to flip a coin …
Pokemon TCG Pocket January events schedule revealed Pokemon
Pokemon TCG Pocket January events schedule revealed Olivia Richman The mini-set Mythical Island just dropped in Pokemon TCG Pocket but fans already want to know what’s coming next. Thankfully, the full Pokemon TCG Pocket schedule of events for January has already been unearthed. Pokemon TCG Pocket has continued to grow in popularity, offering fun, immersive cards to collect and a simplified version of the trading card game. The new mini-set added 86 new cards to the game, shaking up …
The best Pokemon cards to pull in Mythical Island Pokemon
The best Pokemon cards to pull in Mythical Island William Davis Mythical Island has arrived in Pokemon TCG Pocket, and these cards will make the best additions to any player’s collection. Pokemon TCG Pocket’s mini set just dropped, bringing 86 new cards to the popular free-to-play mobile app. Out of the 86 Mythical Island cards, 68 are numbered, six are illustration rare and 10 are special illustration rare variations of those cards, one is an ultra rare immersive, and one is …

Pokemon stands as the largest cross-media IP in the world by a comfortable margin, but how did it make such explosive gains?

For a long while, pivoting a video game franchise into a larger brand seemed impossible. Iconic titles like Street Fighter, Mortal Kombat, and Resident Evil received TV and film adaptations, with the most common result being catastrophic failure. That was the norm from the 1990s all the way into the 2020s; and it probably shouldn’t have been.

While Street Fighter: The Legend of Chun-Li and Silent Hill: Revelation were irredeemably bad, Pokemon showed that a video game series can be adapted into many different mediums. Here’s a quick history of the franchise and its future outlook.

Pokemon explodes with Game Boy games, quickly expands

Pokemon first arrived in Japan in 1996 with the release of Pokemon Red and Green; a pair of titles for the Nintendo Game Boy. The two games were largely identical, but each one had a handful of Pokemon that were exclusive to those titles. This encouraged players to collect and trade these monsters with others who purchased the games.

Later on in 1996, the game was reimagined as a trading card game. Then in 1997, an anime adaptation launched in Japan.

Both of those rapid-fire expansions earned strong success domestically. More importantly, it primed Pokemon for an overwhelming global push.

In 1998, the franchise officially crossed over into North America, Europe, and Australia. The games were killer apps for the Game Boy but it wasn’t just a video game. An accompanying anime aired new episodes daily, and the trading card game exploded out of the gate. This made it difficult to ignore Pokemon to the point where characters like Ash Ketchum and Pikachu were universally recognizable. Just like that, the franchise was unstoppable.

Pokemon expands beyond Nintendo consoles, grows even further

For decades, Pokemon video games were among the top-selling games each year they came out. The Pokemon TCG was one of the biggest in the industry. The anime was a constant, without even mentioning its many spin-off movies. Licensing characters for toys and apparel was a golden goose for all involved.

But the franchise was still positioned to grow further.

Almost all of the games were exclusive to Nintendo’s gaming hardware, but mobile gaming was on a sharp rise of its own. The franchise also released a long list of spin-offs, successfully turning the series into everything from a pinball game to a beat ‘em up. The Pokemon Company had dabbled with PC and mobile games previously, but started actively partnering with other studios in the 2010s.

The biggest example of this was Pokemon GO. The Pokemon Company partnered with AR game studio Niantic was an instant hit, being downloaded hundreds of millions of times. It was far from alone, however. Battling-focused gacha game Pokemon Masters, MOBA adaptation Pokemon Unite, and puzzle game Pokemon Cafe launched in the following years.

It wasn’t just licensed mobile games, though. Games like Detective Pikachu and New Pokemon Snap gave players fresh and varied ways to enjoy the familiar franchise.

Modern Pokémon games see mixed response, but sales remain strong

Though Pokémon has many lifelong fans, the mainline releases have long attracted controversy within the fandom. Though the first few generations were generally beloved, opinions on new and modern games releases vary wildly. Starting with the Nintendo Switch, critical response to the games wavered.

Reviews for Pokémon Let’s Go Pikachu and Let’s Go Eevee were lower than previous entries in the series. That pattern held with Pokémon Sword and Shield, which were also met with extreme backlash on social media.

Though each mainline game made every monster from previous generations available up until Ultra Sun and Ultra Moon, this ended with Sword and Shield. Several fan favorites, including Beedrill and the Unovan starters, were made unobtainable in the game. The mega evolution and Z-move battle mechanics were also removed from the games. It’s unclear why or what methodology was used to determine which of the little monsters were left out.

Reviews sank further from there, with Pokémon Brilliant Diamond and Shining Pearl, then Pokémon Scarlet and Violet garnering the lowest review averages for mainline games.

Despite this, the games were still an enormous commercial success. Pokémon Sword, Shield, Scarlet, and Violet ranked among the best-selling games in franchise history. Its publisher may have heeded some of the fan criticism however, as the company opted against releasing a new mainline game or expansion in 2024. This was the first year without a major game release since 2015.