Few games have proven to have the resilient popularity enjoyed by Dota 2. The multiplayer online battle arena, or MOBA for short, has been among the biggest and most successful projects released by gaming giant Valve, and it continues to enjoy great popularity to this day.
That popularity has endured despite a great number of changes that have been made to both the game itself and to the communities surrounding it. The competitive title’s history reaches all the way back to another game created and published by another developer, but with Valve now leading the way, Dota 2 seems primed to last well into the future.
While know today as one of Valve’s key game properties, Dota 2 has its origins in a real-time strategy game developed and published by famed video game company Blizzard. One of the franchises that keyed Blizzard’s success and reputational growth in the games industry is WarCraft, which today is best-known for the popular massively multiplayer online role-playing game (MMORPG) World of Warcraft.
But prior to the success of World of Warcraft, the high-fantasy franchise was experienced through a series of RTS games. The third main title in that series, WarCraft 3, provided players not only with a great experience right out of the box, but also with the opportunity to heavily modify the game and its functions, and to play modified versions of the experience as custom games online with other players.
The most popular of these custom game modes was arguably Defense of the Ancients, or DotA for short. This custom game mode saw two teams of players face off against each other with strong individual champion characters, as opposed to building out complex home bases and developing broad armies of diverse units.
It was an entirely different way to play the game, and it proved so popular that would eventually give birth to an entirely new genre of video games: the MOBA genre.
The continuation of the original DotA became Dota 2, a project developed under the guidance of famed developer and publisher Valve. Flush with success from online marketplace Steam and its own franchises including Half-Life and Portal, Valve was more than willing to invest in this new and innovative game type.
While there have been many other competitive games created and released since, including other popular MOBAs such as Riot Games’ League of Legends, Dota 2 has stood apart for remaining true to its roots and for massive competitive events like The International. First held in 2011 for the purpose of bringing together disparate competitive teams from all around the world with more than $1 million on the line, the esports tournament quickly grew into the biggest such event of each calendar year.
One of the main drivers behind that immense growth was the upwards trajectory of the tournament’s prize pool. Partially funded by Dota 2 players and esports fans, the prize pool for The International began increasing in 2013 and eventually ballooned to a massive total of over $40 million by the time 2021 rolled around. For the groups of players and coaches who climbed this mountain and won its top prize, it was a truly life-changing event.
For varied reasons, Valve eventually soured on running the event itself and on the idea of having so much money filtered into one specific event. Prize winnings were dropped significantly in 2022, and even further for the 2023 and 2024 events. But despite the prizes on hand no longer being quite so astronomical, The International still boasts a prize in the low millions, and it remains the biggest event on the Dota 2 competitive calendar and arguably on the greater esports calendar across all games.
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