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Counter-Strike 2 wallhack disabled, but players found a new one

By Fariha Bhatti

|

Mar 31, 2023

Reading time: 2 min

The in-game wallhack in Counter-Strike was recently removed after fans brought it to Valve’s attention, but a new command has resurfaced, and it’s much worse.

Fans weren’t expecting a flawless Counter-Strike 2 during the beta, but they definitely weren’t anticipating in-game wallhacks. A few days ago, Ohnepixel and fl0m came across a game-breaking command that triggered wallhacks during a game in Counter-Strike 2. All enemies would be highlighted in green boxes as soon as the command was fed into the console.

Those few days were a nightmare for beta participants. So naturally, Valve disabled the command in the recent release notes. According to the notes, all development console commands, including “cl_physics_highlight_active 5” was disabled. But Ohnepixel was told about yet another wallhack command that does the job just fine.

Ohnepixel has been streaming Counter-Strike 2 regularly, plucking out bugs and other issues. His videos have been highly enlightening for fans and devs alike. Most recently, the popular Counter-Strike streamer tried a new command, rumored to trigger wallhack. And it worked.

The newly discovered command “cl_draw_simulating_entities true” is much messier and harder to work with, but trolls will go to any lengths to ruin a game. Apparently, this command turns on the hitboxes of all objects within the game, cluttering the screen. Now if you can tell enemies from inanimate objects, this cheat would be a game-changer.

Ohnepixel’s screen shows that it’s pretty hard to spot player models due to text and neon lines scattered across the view. While this command has a higher potential of backfiring, it’s still a functioning wallhack that could ruin games.

Valve will likely patch this one soon as well, since that’s the whole point of a beta. The devs are hard at work to weed out such issues so Counter-Strike 2 can be released for all in the summer of 2023.

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