Overwatch 2’s second beta is underway and the game’s community has started to notice some hero changes that just aren’t working in the new Overwatch meta.
Overwatch players have been anxiously awaiting the second PvP beta for Overwatch 2 after developers promised big changes to support heroes and other need hero roster balance changes. Unfortunately, not every change is living up to expectations. Nerfs to turret-based hero Symmetra have not left players feeling very happy.
Overwatch developers discussed Symmetra changes in a recent blog post called “Beta Week One: Comments from the Overwatch team.”
Blizzard community manager Jodie addressed some concerns about Symmetra in the most recent Overwatch 2 update. Apparently there was some miscommunication in the last patch notes.
“Symmetra’s Teleporter range has not been reduced as stated in the initial patch notes. The decision to keep her range came in pretty close to the beta, but her Teleporter range remains the same as it was prior to the beta at 30. This is now reflected correctly in the patch notes,” Jodie said.
This statement didn’t sit right with Symmetra mains. The real issue, many say, is how the hero feels in the current meta. Overwatch 2 is currently focused more on aggression due to the change from 6v6 to 5v5, which means each team has only one tank hero. One player said that Symmetra feels “terrible” in this new Overwatch 2 meta. Another questioned why developers didn’t address the “overwhelming negative feedback” regarding Symmetra nerfs, asserting that Symmetra was “totally useless” now in the game.
For now, developers stated that they are continuing to look at player feedback as the Overwatch 2 PvP beta continues. The second PvP beta will end on July 18. A third beta will arrive later this year before Overwatch 2 is officially released on October 4.