Dota 2’s CSGO mod is heading to Source 2 before the real thing

By Nick Johnson

|

Nov 17, 2020

Reading time: 2 min

Dota 2 mod  Polystrike has joined forces with Garry’s Mod and Rust developers Facepunch Studios to bring the Counter-Strike: Global Offensive reimagining to Source 2.

Dota 2 has been supported by the Source 2 engine ever since Dota 2 Reborn, but Polystrike will bring Source 2 to CSGO in its own special way. The mod’s developer announced on Twitter that PolyStrike, a Dota 2 mod that transforms the MOBA into a top-down reimagining of Valve’s tactical shooter, will join Facepunch’s upcoming sandbox as an official mod.

In late October, Facepunch announced that it had negotiated a deal with Valve to use the Source 2 engine for its spiritual successor to the incredibly popular Garry’s Mod. It’s called s&box, and if it gets anywhere near the attention Garry’s Mod has for the past several years, it should enjoy a huge amount of popularity when it eventually drops. Facepunch founder Garry Newman even tweeted out that he had moved parts of Half-Life’s models into Valve’s engine.

Both Facepunch and the co-creator of CSGO’s popular Cache map FMPONE have publicly stated how impressed they are with how well the Source 2 engine functions in recent days, with FMPONE currently working on a mod for Half-Life: Alyx. Facepunch has decided to rewrite parts of the Source 2 engine to better suit their needs, but with the release of Source 2’s workshop tools to Alyx owners and FMPONE’s pretty screenshots, it’s hard not to be excited.

Blog post image

With Half-Life: Alyx now shipped and stable, Valve’s developers will look for other projects to work on, whether that be a new Dota 2 feature or something as impossible as Half-Life 3, no one knows. But even if Source 2 never comes to CSGO, at least Polystrike can fill the CSGO-shaped hole in the engine for the time being.