A new CSGO update has removed two maps, Jungle and Swamp, from community matchmaking as well as adding two brand new ones into the mix.
In addition to the maps, devs also removed the option to turn off Trusted Mode. The mode has caused some trouble for users of some software, but the developers also added a new launch command to help take off some of that pressure. In the past, turning off Trusted Mode has negatively affected a player’s Trust Factor. It’s possible this is still the case, so players should be warned of the possibility before using the new launch option.
Players with questions about CSGO’s Trusted Mode should check out the official Trusted Mode FAQ here.
Mutiny and Swamp are now live in CSGO, and they’re both impressive efforts from community map creators. While Mutiny feels huge, set on a seaside town surrounded by shipwrecks. The focus here is controlling the sides of the map instead of mid, and with several paths to take between the two, players should focus on map control on this one. Graphically, Mutiny is a beautiful map, but its color pallete is close enough to the new Cache that there are some concerns about visibility after early testing.
Players will surely see some updates in the regard from CSGO devs, but that shouldn’t take away from just how good the maps looks. The A bombsite is particularly well-detailed as seen in the cover shot. Attackers should watch out when planting at B. The door is very, very thin and allows for wall bangs. The map also has a serious number of barrels and boxes available for boosts and off-angles.
In terms of how it plays, Swamp couldn’t be any more different than Mutiny. If Mutiny is a slower-paced map, Swamp is basically Nascar. Here, mid in almost opressively powerful, allowing whichever team takes control to move from one site to another in a matter of seconds. On top of that, the time it takes for either side to get to a site is incredibly fast. Players who want a fast, action-packed game of CSGO should check out Swamp. The games we played almost immediately full of gunfights, leading to rounds that almost never took the full round timer.
Like Mutiny, Swamp has some cheeky boost spots littered around the map to give their owners an advantage. Early testing has it leaning towards the CT side, but as soon as smokes from T Spawn to the CT site entrances and overlooks are found, it could swing in the opposite direction quickly. The clipping here was particularly well-done by the maps creator given the number of things it looks like a player could get stuck on. Visually, it might suffer from the same visibility problems as other more vivid maps, but the lighting should help in that regard.
Overall, this patch isn’t the massive update CSGO players have been waiting for since the end of Operation Shattered Web. The operation had all the hallmarks of a new event schedule coming to CSGO, but after months of waiting it’s looking more and more likely that fans will have to wait a long while for the game’s next operation. But in the meantime, CSGO’s two new maps in Swamp and Mutiny play solidly and mix up the Mirage to Dust 2 rotation that is so common in CSGO matchmaking.
Under the hood, the devs also made several changes including fixes to how grenade damage is calculated in very specific circumstances, backend fixes to caching on certain maps, and various other performance adjustments. Swamp and Mutiny are available for play now, with CSGO’s full patch notes available on the game’s official blog.