CS2 players express frustration over rampant peeker’s advantage
Counter-Strike 2 is a new game, so bugs are a given. However, players are getting increasingly frustrated with the significant peeker’s advantage, leading to unfair deaths.
Players have long been complaining about high peeker’s advantage in CS2, which heavily favors those with low ping. After the September 14 release notes, this update became even more noticeable for those who had low latency, leading to an increased peeker’s advantage.
While peeker’s advantage is real, some players highlight it’s much worse due to hitbox misalignment or another unknown issue. A recent clip shared by a player has raised concern among the CS2 player base.
In the clip, the enemy shoots the OP way before their weapon appears in the camera view. Usually, this is how peeker’s advantage works, but the delay isn’t this significant. The shared clip shows that OP didn’t even get a chance to look at the enemy before they were shot down.
Is it the peeker’s advantage or hitbox misalignment?
According to the community, this issue could be a mix of peeker’s advantage and misaligned hitbox. Misaligned hitboxes occur when hitboxes don’t accurately match the visual representation of characters or objects. This could be true in this case, since this is how a hitbox in CS2 looks while moving.
This combined with the peeker’s advantage, may have resulted in serious delay, causing the unfair death. Another possible explanation is a plain, simple right-hand view, which is typically more overpowered when peeking at a stationary enemy. The enemy might have a clearer view of OP due to their right-side movement, leading to an insta-kill with an AWP.
Still, many players have highlighted the hitbox issue; fortunately, Valve has addressed it in the latest release notes. The developer has fixed several hitbox misalignment bugs in the recent patch, so the shooting should feel much smoother.
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