Counter-Strike 1.6 just got its first update in a year

By Nick Johnson


Aug 19, 2020

Reading time: 2 min

Counter-Strike 1.6 received an update on August 19, almost a year after Valve last updated the original CS.

Valve has pushed an update to CS 1.6 that includes several fixes. Most crucial are some security fixes that deal with how the 1.6 client handles communications to and from the game’s servers. Developers have also addressed an issue with CS 1.6 demos loading incorrectly, which resulted in crashes in certain instances. 

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In another fix that shows just how different CS 1.6 is from the CSGO fans play today, ammo boxes will now spawn correctly when players purchase ammo. In CS 1.6, the game did not automatically resupply ammo when each round ended, requiring players to purchases more ammo at the start of the next. This was obviously changed in later versions of Counter-Strike, but the fix is a nice touch for the Counter-Strike history buffs and those who still play the game.

CS 1.6 August 2020 Patch Notes

  • Fixed viewdemo command crashing for certain demo files
  • Fixed ammo boxes visibly spawning when purchasing ammo
  • Security fix to client disconnect handling
  • Security fixes to console command handling
  • Security fix to client/server communications
  • Security fix to model loading
  • Security fixes to BSP and WAD loading
  • Setting _cl_autowepswitch to 2 will now enable auto weapon switching on pickup of a better weapon except when holding Primary or Secondary attack

Many of CSGO’s current professional players cut their teeth in Counter-Strike 1.6 and Counter-Strike: Source, making jumping back into the game an interesting look at how CSGO has developed into the competitive force that it is today. Players who want to check out what CS was like in a different era can download CS 1.6 alongside Counter-Strike: Condition Zero.

Developers also adjusted the behavior of how automatic weapon switching works in 1.6. Setting “_cl_autowepswitch” to “2” now functions automatically, meaning that players will pick up any weapon that is more powerful than their currently equipped weapon unless the player holds down either the primary or secondary fire buttons.

Players can read Valve’s sparse release notes on the CS 1.6 game page right here.