Esports industry to reach $3 billion by 2025 says market reseracher

Marta Juras • July 14, 19:02

The esports business seems to be booming.

According to, esports is expected to grow with a 20% compound annual growth rate between 2019 and 2025. That should see the market grow to more than $3 billion by the end of 2025. This doesn’t come as a surprise, since esports’ popularity and support have been steadily growing worldwide.

The global esports market is likely to exceed a total revenue of over $1 billion for the first time this year, as it’s experiencing year-on-year growth of over 25%. According to Statista, the market generated $865 million in 2018.

Broadcasting rights have become a key source of revenue in esports with television networks like ESPN and ABC airing esports events alongside social media platforms like Twitch and YouTube.

That growth has extended to sponsorships even moreso. The field is by far esports’ strongest revenue stream, as it contributes to almost half of the total market revenue. This has been helped along by the increased attention from non-endemic brands like Nike and Puma who have begun sponsoring esports organizations Furia Esports and Cloud9, respectively.

It’s forecasted that the audience and the number of tournaments will continue increasing over the next five years, opening up opportunities for many potential vendors.

A major share of revenue to the global esports market is generated by North America, specifically the United States. Asia Pacific is one of the fastest-growing markets, with esports flourishing in China, Japan, South Korea, and Australia.

The vast majority of esports’ audience is male viewers aged 20-35.

That said, states that esports’ growth “is mainly driven by cloud gaming and mobile gaming.” This makes matters a bit cloudy in regards to how much of that $3 billion is actually being funneled towards esports organizations, players, and tournament organizers.

The topic of inflated valuations in esports has become a hot one in recent months as multiple firms have had their methods questioned for their liberal definition for what counts as “esports.”


What the continued growth of the esports industry means for esports betting

Albert Sheng • August 26, 11:00

The biggest esports investors and sponsors, ranked by net worth

Olivia Richman • September 16, 22:00

Esports is bound to take the stage among the elite leagues of traditional sports

Albert Sheng • August 1, 06:05

Report shows esports industry to surpass $1 billion in yearly revenue

admin • February 28, 15:23

BLAST Global Finals part of problematic Middle East esports push

Steven Rondina • December 2, 11:00

How esports is shaping the future of casinos

Albert Sheng • September 10, 01:50