win.gg
Win.gg News China limits kids to 3 hours of gaming per week with new laws

China limits kids to 3 hours of gaming per week with new laws

Steven Rondina
Steven Rondina Published 30/08/2021

China is set to implement harsh restrictions on minors when it comes to playing video games.

According to a report by Reuters, the Chinese government is limiting the amount of time people under the age of 18 can spend playing video games to just three hours per week. With that are specific time restrictions, with youths only being allowed to play from 8 p.m. to 9 p.m. on Fridays, Saturdays, Sundays, and public holidays. This includes gaming of all kinds, from playing on PC to mobile devices.

The decision was announced Monday, and carries enormous ramifications for the gaming industry across the globe.

The move comes as part of what is being seen as a larger power play by the state government to muscle the tech industry in China. Tencent Holdings, the owner of Riot Games and a 40% stakeholder in Epic Games, has openly discussed future uncertainty due to these increasing regulations. Alibaba Group, which also runs China’s largest online marketplace, has seen its CEO disappear from public life after his criticism of the country’s finance sector was followed by new state regulations.

This is a tough blow on multiple fronts for China’s emerging video game development scene. Though China previously lagged behind countries like the United States and Japan, Chinese game development has boomed over the last few years with games such as PUBG Mobile, Genshin Impact, and Pokemon Unite. With these restrictions at home and other major markets pushing back against Chinese software, growth in China’s tech sector could take a hit. This has already been seen with early drops in certain gaming-focused stocks.

https://twitter.com/ZhugeEX/status/1432280109575192576

According to Daniel Ahmad, Tencent Holdings previously estimated that players under 16 accounted for less than 3% of its revenue in gaming. That said, Tencent’s CEO is also a member of the rubber stamp National People’s Congress and has cause to downplay the impact of these restrictions for both business and political reasons.

China has many restrictions on gaming

China has been implementing aggressive restrictions on gaming for years now. State media has barred ads related to gaming since 2004 and in-game content has faced the same censorship that movies, television, and books face in the country. A long list of games, including prominent big budget titles, have been banned from China.

Within the last 10 years, China has been increasingly aggressive when it comes to policing the amount of time people spend playing games. This originally stemmed from possible health concerns related to an allegedly high rate of near-sightedness in the country, but was later expanded due to anti-addiction measures in 2007 with limits on how much time youths could spend in games. These latest restrictions are accompanied by language referring to gaming as “spiritual opium,” painting gaming as an addictive and potentially deadly activity.

In 2018, studios began implementing restrictions that limited how much time minors could spend in games by recommendation of the government. This was enforced using personal information. This restriction was later made into a law in 2019 which also stated that minors couldn’t play video games between 10 p.m. and 8 a.m., limiting play to 90 minutes per day on weekdays and two hours per day on weekends, and adding restrictions to microtransactions.

Earlier this month, Chinese state media said that gaming addiction was still on the rise in the country despite these measures and called for even greater restrictions. This now looks to be justification for these latest changes.

Could restrictions kill LoL, CSGO, or Dota 2 in China?

Severely limiting the amount of time minors spend playing could have an impact on the gaming industry as a whole, even as many are likely to pursue workarounds. That hit will be significantly harder for specific games, particularly those that can take a long time to play.

A single game of Dota 2 or Counter-Strike: Global Offensive can easily take over one hour. This would make it so minors are routinely unable to even finish a single game of CSGO or Dota 2 before their playtime runs out.

This will also likely impact China’s strength in esports in the long term. China boasts strong competitors in several major esports titles including Overwatch, League of Legends, Dota 2, and PlayerUnknown’s Battlegrounds. Chinese esports organizations’ strong developmental systems will likely see the country maintain its presence near the top in popular and well-funded games like LoL, but these harsh limits could make scouting mew prospects more difficult and would all but prevent players from turning pro prior to the age of 18.

Steven Rondina Steven Rondina
About Steven Rondina

Steven Rondina is a true lifelong gamer. His earliest memories are of playing video games, and he has continued playing them throughout his life with no plans to stop any time soon. Steven’s favorite franchises in gaming include Pokemon, Dark Souls, and Counter-Strike. He has previously published with Bleacher Report and other gaming outlets.

View full profile
Read Also
Kick’s Eddie Craven Addresses Ongoing KPP Complaints and Viewbotting Kick
Kick’s Eddie Craven Addresses Ongoing KPP Complaints and Viewbotting Khizar Mundia Several Kick streamers have taken to social media to publicly air their grievances about their KPP apparently being reduced. Kick director Ethan Wright recently responded to the complaints, and now Eddie Craven has also discussed the issue for creators. Stake-backed livestreaming platform Kick has made its place in the industry, in large part because of its higher revenue potential. While there have been one-off incidents where Kick has been criticized ...
Leaks Suggest That a Fortnite X One Piece Collaboration May Be Coming Fortnite
Leaks Suggest That a Fortnite X One Piece Collaboration May Be Coming Hannan Mundia Fortnite has collaborated with all sorts of franchises over the years, but a potentially leaked collaboration with One Piece may be the largest yet. When it comes to games collaborating with known IPs, it’s borderline impossible to compete with Fortnite. The battle royale game has some insane collaborations under its belt, including one with Kingdom Hearts when the Square Enix IP’s popularity is at an all-time high. However, if recent ...
FaZe Banks Thinks N3on’s AI Clone Could Be Worth $100M — How AI Is Changing Streaming Kick
FaZe Banks Thinks N3on’s AI Clone Could Be Worth $100M — How AI Is Changing Streaming Khizar Mundia Rangesh “N3on” Mutama may have received widespread backlash following his decision to use an AI model for certain content, but FaZe boss Richard “Banks” Bengtson has compared the streamer to legendary TikToker Khaby Lame. N3on was recently in the limelight after viewers noticed that a GTA 6 streamer NPC resembles him. The Kick streamer wasted no time in recreating the GTA 6 Netflix Extended Look in an IRL livestream, and ...
Twitch Is Testing An AI Stream Coach — Here’s How It Works Twitch
Twitch Is Testing An AI Stream Coach — Here’s How It Works Khizar Mundia Amazon-backed livestreaming platform Twitch is testing a new feature that will act as an AI coach for streamers, giving them personalized feedback to improve. Twitch has been playing around with several experimental features to improve things for its users. One of these includes auto clips, which was a feature that would automatically generate clips from the best moments of a stream. Another is AI-generated summaries of what happened in a ...
Kai Cenat Talks Streamer University, Vivet, and Streaming Future Twitch
Kai Cenat Talks Streamer University, Vivet, and Streaming Future Khizar Mundia Kai Cenat recently sat down with The New York Times for an interview. In a wide-ranging discussion, the Twitch streamer talked about what he looks for in Streamer University participants, and also delved into both his Vivet brand, as well as what the future holds. Kai Cenat may have gone on a break following his massively successful Mafiathon 3, but the creator returned with with a bang in Streamer University ...
Riot Games eyes Polymarket and Kalshi for esports sponsorships League of Legends
Riot Games eyes Polymarket and Kalshi for esports sponsorships Michael Hassall Riot Games, the creator of League of Legends and VALORANT is reportedly exploring the protentional of sponsorship deals with prediction market operators including Polymarket and Kalshi, as per reports emerging late last night (Sep. 10). First reported by Cecilia D’Anastasio of Bloomberg, Riot has started conversations with the two top prediction market operators, Kalshi and Polymarket, with a view to one or both of them becoming sponsors within Riot Games’ ...
This Is How Gates of Olympus 2500 Builds On The Iconic Series Slots
This Is How Gates of Olympus 2500 Builds On The Iconic Series Ian John Since the first Gates of Olympus slot hit casinos in 2021, the series has evolved into one of the most recognisable in the Pragmatic Play stable. The combination of scatter wins, tumbling symbols and dramatic multipliers has established a formula that has been followed in a number of sequels and spin-offs. The latest in that series is the Gates of Olympus 2500 slot, but this game takes a slightly more ...