Riot Games announced when the League of Legends: Wild Rift Regional Alpha will arrive in Brazil and the Philippines.
From June 6 to June 27, the game will be available for all players with Android phones that registered during the 10-year celebration in October. Riot is hoping to test the gameplay, the game system, and the stability of the servers. The announcement included a deeper look into the game’s mechanics.
It’s not easy to translate the PC gaming experience to mobile platforms, especially when it comes to MOBAs. Wild Rift uses a dual stick control that somewhat limits what the player can do, with skills, items, and summoner spells mapped to buttons.
League of Legends has over 150 champions, but only 36 will be part of Wild Rift in the regional alpha. The champions available at launch are:
Though most of these champions play the same way they do PC version, Riot modified some of their kits to make them easier to play. The biggest change goes to Shyvana, as the half-dragon now gets stacks from the dragons she kills. Depending on the dragon, Shyvana gets different buffs.
Wild Rift includes a simplified version of the rune system used in League of Legends. Players pick one of eight major keystones, such as Conqueror and Electrocute. Additionally, players can opt for three minor keystones. Wild Rift introduces new keystones that work better in this fast-paced version of the game.
Wild Rift uses the same summoner’s spells than the PC version. Junglers can use a new version of Smite that changes once junglers kill four major jungle camps. Teleport won’t be available in Wild Rift.
Players can purchase items only from the fountain. To speed up the process, the game will suggest items to the players for quick buy. Wild Rift will include active items, but players can only buy one at a time. These active items are the third tier of boots, once players complete a pair of boots, they can buy an active item. There are different options for each game state, so players can pick based on their situations.
The map known as Wild Rift follows the same distribution as the Summoner’s Rift with some modifications:
Players will be able to play ranked games as soon as the regional alpha launches. This way, Riot will measure how the overall competitive experience feels for players.
Wild Rift is following the business model used by League of Legends. The game will be completely free to play but players need to earn every champion in the game by playing. It won’t be necessary to pay at any point, but players will need to grind extensively in order to have the full experience. The store will also offer skins and other cosmetic items to customize players’ profiles.
The minimum specs for the regional alpha are:
Once the game launches, the minimum requirements will go down:
iOS players will need an iPhone 6 or above.
Wild Rift is available on Brazil and the Philippines on June 6.