How will VR change esports?
How will VR change esports?
Esports and virtual reality are two areas of tech that are often considered to be recent innovations. Yet both can trace their history back around half a century.
In 1968, computer pioneer Ivan Sutherland created the Sword of Damocles, a head-mounted device that was effectively the first VR headset. Less than four years later, students at Stamford held the
first ever computer game competition, with a free subscription to Rolling Stone magazine for the tournament winner.
Over the intervening decades, both disciplines have advanced dramatically along their parallel paths. But now, both are becoming part of the mainstream entertainment scene. esports has almost 300 million regular fans and a further 350 million occasional viewers, while VR is finding more and more gaming applications, from flight simulators to casino games like the ones shown
here.
Esports and VR will inevitably intersect sooner rather than later. But what will happen when they do?
The future of esports or a passing fad?
VR esports leagues already exist. But just how significant they are depends on who you ask. Some feel that, like the growing importance of mobile, a move into VR is an inevitable next step, and it is a case of when, not if.
Others, however, are not so sure. VR gaming requires a different set of skills to traditional esports, so the idea of it completely superseding PC and consoles seems a stretch. VR technology is not advanced enough to provide fair gameplay and competitive integrity due to the inconsistencies of the movements and other variables.
The right games
The ESL has created a league
dedicated to VR esport, meaning the tournament organizers are clearly taking the concept seriously. But when esport fans take a look at that league they begin to understand why its evolutionary process will probably run parallel to conventional esport.
It all comes down to the games being played. The most popular esports games, like Dota 2, CS:GO, League of Legends and so on, don’t have VR versions. So when fans look at the new VR league, what games do they see?
Echo Arena, Space Junkies and Onward are not exactly household names. Right now, this is the biggest constraint to the growth of VR esports. It will never be anything more than a small niche until there are games available that capture the imaginations of both the gamers and the fans.
Accessibility
The other potential stumbling block concerns the equipment. With a console or a gaming PC, you know where you are. But VR is still a developing technology and the gulf between what we see as accessible, mass market equipment and the very best available is like night and day.
You can’t compete in F1 with a three year old Ford. Similarly anyone wanting to play VR esport at the highest level will need the best equipment. While this is being worked on, it’s currently not readily available for competitive players.
Either way, VR esport is here and its popularity and influence will grow over the coming years. But don’t expect that influence to profoundly impact esport any time soon.
Read Also
Twitch
iShowSpeed hits Instagram milestone, gets told to ‘go home’ by Argentina fan
Khizar Mundia
Darren “iShowSpeed” Watkins Jr. has hit another milestone after surpassing 50 million followers on Instagram, but the streamer also found himself on the receiving end of taunts during the Argentina vs Cape Verde match at the 2026 FIFA World Cup. iShowSpeed has been consistently livestreaming the World Cup in North America, but he had to host a watch-along for Portugal's Round of 16 match due to travel complications. The YouTuber ...
Slots
Here is how to play Panda Goes Boom, Red Tiger Gaming’s new slot
Ben Boland
The adorable Panda theme has become one of the most popular categories in the video slots industry, so it is easy for developers to fall into the trap of cliched presentation and mechanics. Panda Goes Boom manages to avoid that pitfall and instead announces itself as one of the leading new slot releases of 2026 — it was released on June 15 by Red Tiger Gaming and is already available ...
News
Xbox to follow PlayStation in ending all physical media
Zachary Roberts
Earlier this week, PlayStation announced it will stop producing physical discs for new PlayStation games starting January 2028. Now, Xbox appears poised to do the same. Though it isn't coming in the form of an official blog post like the PlayStation news did, there's plenty of reporting that Microsoft is about to do the same, though perhaps not in the same way. Sony has confirmed that by January 2028, it ...
News
DraftKings gets serious about prediction markets with DKeX launch
Khizar Mundia
Prediction markets are becoming increasingly relevant to the gaming industry, and DraftKings has taken a major step into the space by launching DKeX. DraftKings has now officially announced DKeX, but the move has been in the works since last year. The company acquired Railbird Technologies in October 2025, thereby obtaining the CFTC-regulated infrastructure required to enter the sector as a prediction market operator. Following the acquisition, DraftKings offered prediction market ...
Slots
Satisfy your food cravings — How to play the Ramen Quest slot by Degen Labs
Hannan Mundia
Degen Labs has recently launched the delicious Ramen Quest slot, complete with charming chibi-like visuals and identifiable ramen-themed symbols. The most successful online slots are usually created by the same handful of major slot providers. This is less because of a lack of creativity or skill, but more because lesser-known developers don’t usually have the required backing to come into the spotlight. Fortunately for Degen Lab, Stake has partnered to ...
Big Wins
Mitch Jones couldn’t believe his Chaos Crew 2 slot max win
Hannan Mundia
While some online gambling streamers are questioned about the authenticity of their reactions, no one doubts Mitch Jones after he landed a memorable max win on the Chaos Crew 2 slot. The most viral clips in the online gambling scene usually come from creators who win millions of dollars. However, it wouldn’t be an exaggeration to say that it’s even more impressive to turn a modest bet into a genuine ...
News
Sony announces new discs won’t be produced for PlayStation consoles from 2028
Khizar Mundia
In a surprising move, video game giant Sony announced in a blog post that it is shifting away from physical discs. PlayStation consoles will no longer receive physical disc releases starting January 2028. Physical discs have been a staple of the video game industry for decades. Sony followed the trend with the PS1 in 1994 and has continued the tradition until the PS5. But things are now going digital, and ...