win.gg
Win.gg News How online games have created a whole new industry

How online games have created a whole new industry

Author Icon
William Davis Published 05/02/2024

Over the past two decades, online gaming has exploded in popularity, largely driven by advancements in technology and internet connectivity. This growth has given rise to a new industry – competitive gaming, or “esports” – where players compete professionally against others for prize money and fame.

Early tournaments lay the groundwork

In the early 2000s, esports started gaining traction as tournaments began to emerge for popular strategy games like StarCraft and first-person shooters like Counter-Strike. The advent of live-streaming services such as Twitch allowed these competitions to be broadcast to wide audiences in real-time.

As viewership numbers skyrocketed into the millions, so did the value of sponsorships and advertisements. This enabled gaming tournaments to offer prize pools in excess of $1 million.

The top esports players globally

The world’s best players can easily earn millions, and esports are highly lucrative for those with talent. 

The top esports players in the world right now based on income are:

·   Johan Sundstein

·   Jesse Vainikka

·   Anathan Pham

·   Sébastien Debs

·   Topias Taavitsainen 

Massive growth in viewership and revenue

The most watched esports competition today is the League of Legends World Championship, where the best teams from around the globe face off in Riot Games’ multiplayer battle arena title. The 2019 Worlds finals between European side G2 Esports and Chinese team FunPlus Phoenix peaked at over 4 million concurrent viewers on Twitch and YouTube. This demonstrates how far competitive gaming has come; comparisons can be drawn to traditional sports events like the Super Bowl and UEFA Champions League soccer final in terms of viewership.

Besides viewership milestones, investments have also been pouring into the industry. According to a report by Deloitte, global esports revenue grew to just under $1 billion in 2019, over 25% growth from the previous year. Revenue streams include not just prize money and advertising but also game publisher investments, content licensing, merchandise sales, and ticket receipts from live events. As the fanbase continues to expand, these revenues are expected to reach nearly $2 billion by 2022. 

Infrastructure and talent development

This influx of money has fueled rapid infrastructure development and allowed esports to manifest into a formal industry over the years. Over 150 colleges in the U.S. now offer esports scholarships to recruit talented players. Most major gaming organizations have facilities where players live and train together full-time. League of Legends developer Riot Games has even implemented an “Academy” system to groom new talent. Such investments in talent and infrastructure resemble traditional sports.

Widening accessibility

Online gaming has also benefited from improved internet connectivity and faster game streaming. 5G networks reduce delays between inputs and monitor outputs to imperceptible levels, enabling professional-grade competitive play from home. Cloud gaming services like Google Stadia additionally let gamers play high-fidelity AAA games straight from the browser. These technical improvements make gaming more accessible and widen its consumer appeal.

Ongoing challenges and innovations

While human competition dates back millennia, the idea of playing video games as a career is still nascent. Early skepticism around the legitimacy of esports has faded over time with its continued audience growth. Games like Dota 2 and Call of Duty, which simulate elements of traditional sports, have additionally helped competitive gaming gain wider acceptance. Still, challenges remain in converting general gaming fans into esports enthusiasts.

Publisher-backed leagues remain the most watched esports events thus far. Riot’s League of Legends championship tops viewership charts because the game itself dwarfs the competition in terms of total players. Critical fans also see oversaturation as an issue; with many new leagues and tournaments popping up, not all can realistically thrive. Striking the right balance between satisfying viewer demands and generating returns is an ongoing struggle.

AR and VR

Looking ahead, emerging technologies like virtual reality (VR) and artificial intelligence (AI) present new opportunities for innovation within esports and gaming generally. VR can drive greater immersion for viewers, while machine learning algorithms may change how matches are commentated or visualized. Advancing such technologies to enhance audience engagement can drive additional growth for competitive gaming.

Esports and online casinos

In Canada, the Esports market is worth an estimated $138 million. This is relatively low compared to the Canadian online casino sector, which is expected to be worth in excess of $2.6 billion this year. As esports grows, iGaming sites in Canadian provinces see opportunities to engage this new demographic. For instance, online casinos in Alberta now offer esports betting alongside traditional options, and you can find the best of them here. They use data analytics to set competitive odds. Additionally, streaming partnerships are arising, promoting casinos to enthusiastic esports fans who are immersed in a digitally-native culture and comfortable with online gambling.

Ultimately, esports’ ascendance from dorm rooms to sold-out stadiums has been nothing short of remarkable. While still developing in many respects, competitive gaming continues to professionalize and command viewer numbers that rival traditional sports. Supported by a new generation of digital natives and enabled by advances in consumer technology, this sector shows no signs of fading. If its brief history thus far is any indicator, esports appears poised to grow even larger moving forward.

William Davis
About William Davis

View full profile
Read Also
Identity V Championship NAEU 2026 announces official DXRACER partnership News
Identity V Championship NAEU 2026 announces official DXRACER partnership Hannan Mundia Identity V's presence in the esports scene continues to grow, and the 2026 Identity V Championship NAEU's new partnership with DXRACER reflects the direction of travel. Identity V may not seem like much of a competitive game at first glance. The asymmetrical multiplayer game has familiar elements shared with horror titles such as Dead by Daylight and Friday the 13th, but its competitive depth has helped it establish a dedicated ...
ExtraEmily hires a driver after Twitch ban over distracted driving Twitch
ExtraEmily hires a driver after Twitch ban over distracted driving Khizar Mundia Emily “ExtraEmily” Zhang was recently in the news for getting banned from Twitch for the third time, and the streamer has now taken the step of hiring a driver after another brush with the law. 2026 has been an intense year for ExtraEmily so far. The streamer was accused of viewbotting and took a break for mental health reasons. The creator returned again shortly after, but was once again receiving ...
Spain vs Argentina 2026 World Cup Final: Preview, Boosted Odds and Prediction Markets News
Spain vs Argentina 2026 World Cup Final: Preview, Boosted Odds and Prediction Markets Ben Boland The 104th and last match of the 2026 World Cup takes place on Sunday, with European champions Spain taking on current holders Argentina at the New York New Jersey Stadium. It will mark the end a memorable five-week tournament that will go down as one of the most exciting in living memory. The major story has been the success of underdogs, with multiple upsets taking place in the earlier stages ...
Here are the best promos at crypto casino Roobet Slots
Here are the best promos at crypto casino Roobet Ian John Promotions and offers are a key part of any casino's appeal to new and existing customers and that is very much the case for crypto casino Roobet. As well as speedy payments, the site has earned a fine reputation amongst gamers for the range and quality of its promotions — and in this post we will take a look at each Roobet promo available in more detail. Remember, you can ...
DPlus players haven’t been paid in a month as upcoming acquisition affects finances League of Legends
DPlus players haven’t been paid in a month as upcoming acquisition affects finances Michael Hassall Korean esports organization Dplus Kia has reportedly not paid players for multiple titles it competes in for a period of at least a month as it grapples with financial issues related to an upcoming acquisition. The news surfaced on July 16 that the organization was struggling to fulfill its commitments to pay players. Just a few hours later, DPlus released a statement admitting the issues, but insisting that players had ...
These are the streamers we’re most keen to see play GTA 6 GTA
These are the streamers we’re most keen to see play GTA 6 Hannan Mundia GTA 6 is easily the most anticipated game of the year, if not the decade. The hype has only grown with the release of more in-game screenshots recently and Rockstar also opened pre-orders and confirmed the cover art. Its looming presence also affects the industry more generally, with no developer wanting to release its game close to the November 19 release date. Fan theories and story predictions have been plentiful, ...
Kai Cenat’s Streamer University 2026 has begun: Highlights, rewards, sponsors & more Twitch
Kai Cenat’s Streamer University 2026 has begun: Highlights, rewards, sponsors & more Khizar Mundia Streamer University 2026 has started with a bang, and Kai Cenat’s latest event has showcased several additions, including new rewards, sponsors, and much more on day one. Kai Cenat launched the Streamer University as a tool for small streamers to get exposure while learning about content creation. The 2025 event got a very positive response from other creators and the industry at large, reportedly generating 27 million watch hours across ...