Valorant patch 3.02 combats clipping and fixes some big bugs
Valorant patch 3.02 has landed, and it brings crucial agent fixes as well as some peeking nerfs.
After delivering the massive 3.0 patch, developer Riot Games is still evaluating the impact of those changes. This latest Valorant update repairs broken kits and the bugged volume slider that has bugged players.
Patch 3.0 has transformed the Valorant meta with massive gunplay changes and a brand new agent that repels the game's key feature of agent abilities. Riot Games is refraining from delivering extensive updates to fix the all of the bugs left after patch 3.0, though the current update also addresses the newer issues players discovered during their Valorant games.
A Sage bug was earlier reported in which the agent could silver peak on Breeze's A panels. Many players thought that it was intentional, but the developer has clarified that it was a bug that has now been fixed. Players will no longer be able to scout A long from pyramid after patch 3.0. The tiny gap between the ledge and barrier was too overpowered, especially with an Operator, so players may want to find a new spot to hold point A.
The new addition to Valorant protocol Kay/O has also been displaying significant issues in his toolkit. Remnants of Kay/O's textures were spotted across maps and weapons when he is stabilized during NULL/cmd(X). The current patch addresses the problem and also removes the ability to place Raze's Boombot through some walls.
Apart from agent changes, Riot Games promises that players will see a noticeable lack of hands, melees, abilities, and general effects poking through thin walls. Patch 3.02 will reduce clipping in overall gameplay as the developer has made changes in how clipping is calculated through the game's engine. It had become a pretty consistent issue as players would see a random muzzle popping through a wall. While sometimes hilarious, the glitch could be game-breaking in ranked lobbies.
Other updates in Valorant patch 3.02
- Fixed a bug where the Team-voice volume sliders would always reset to 50
- Fixed a bug where the scrollbar in the Social Panel would sometimes display incorrectly
- Fixed an issue where the blurred background would sometimes make friend notes illegible in the Hover Card UI
- Fixed a bug where the VCT Masters Reykjavik Winner Title would get overlapped by the Player Card in the Hover Card UI
Visual Stories around the web
shroud announces return to esports, reveals new Valorant roster
shroud confirms he will play in the Valorant Champions Tour
This Killjoy Nanoswarm play on Haven is sneaky and deadly
Here are 4 tips for winning more aim duels in Valorant
Try this Cypher one-way on Icebox to score easy kills
The complete guide to effectively using the Operator in Valorant
Here's how Skye's flasher hawk can help fake a Spike defuse in Valorant
This Jett dash trick lets her kill enemies from the sky
Shroud explains why he prefers hold over toggle ADS in Valorant
This newly discovered 1-way wallbang on Split is totally unfair
What are YR1 stats in Valorant? Here's how to find them
shroud blasts "pay-to-lose" animations of Ruination skins
Valorant patch 3.01 brings Viper buffs, fixes ultimate
Riot hotfix addresses bug that let players ride Sova's dart across