League of Legends
League of Legends
Riot reveals first gameplay trailer of new champion Vex
William Davis
The next new champion in line will be Vex and now League of Legends players have finally gotten a real look at the new yordle. In a trailer first released by Riot Games Brazil, players got a first look at how Vex plays out on Summoner’s Rift and it is by no means disappointing. The dark and emotionless yordle seems to play out in just the theme that everyone expected …
League of Legends
Riot will buff 18 champions in patch 11.18 including Zed, Draven
William Davis
The first of two patches for the 2021 World Championship is hitting the Public Beta Environment (PBE) soon and will see a ton of buffs to a great variety of champions. In a recent patch preview by Riot Games lead game designer Jeevun Sidhu, it was revealed that a total of 18 champions will be getting a direct buff in this patch while only 10 will be getting nerfs. Aside …
League of Legends
100 Thieves sweeps Team Liquid in LCS final, wins first trophy
William Davis
100 Thieves is the new LCS champion after sweeping Team Liquid in a dominant 2021 LCS Championship final. After taking down Liquid in a clean 3-0 fashion, 100 Thieves picked up its first-ever LCS trophy, becoming the fifth organization in history to do so. Previously, the LCS has been strictly dominated by TSM, Cloud9, Liquid, and CLG but now 100 Thieves has finally proven that another organization can reach the …
League of Legends
MAD Lions defend LEC trophy, top Fnatic in LEC Summer Finals
William Davis
MAD Lions defeated Fnatic in the 2021 LEC Summer Split Finals and defended its LEC title after four intense and action-packed games. It was a real nail-biter when MAD Lions clashed with Fnatic on Sunday in the 2021 LEC Summer Split final for the last domestic trophy of the year. It was a match between the defending champion MAD Lions and Fnatic, which fought its way through the first round …
ShowMaker becomes latest LCK player to get 1,000 kills
Olivia Richman
League of Legends
Damwon Gaming mid laner Heo “ShowMaker” Su has become the 17th player in LCK history to reach 1,000 kills. ShowMaker got his 1,000th kill while playing against T1 in the LCK Summer Split Finals’ fourth game using LeBlanc. Along with the 1,000th kill, ShowMaker added another LCK Championship trophy to his mantel for the split, the third in a row for him, and also was awarded LCK Finals MVP honors. …
Worlds 2022 confirmed for NA despite Worlds 2021 relocation
Steven Rondina
League of Legends
The plans for the League of Legends World Championship have been torn up a few times in the last few years but things are going as scheduled in 2022. LCS commissioner Chris Greeley confirmed to Travis Gafford that Worlds 2022 will take place in North America in an interview published to Gafford’s YouTube channel. While this has long been the plan, a number of different variables put those plans in …
T1 Faker is launching his own custom line of Razer gaming hardware
Olivia Richman
League of Legends
Lee “Faker” Sang-hyeok fans should be on the lookout for some gaming peripherals designed by the iconic League of Legends veteran. South Korean esports organization T1 Entertainment & Sports has recently announced a strategic partnership with Razer, a gaming peripherals brand. Part of the deal includes Faker designing and developing exclusive products for the company. Razer’s new line will include Faker’s first custom mice and phone cases. They will be …
100 Thieves vs Cloud9: 2021 LCS Summer playoff betting analysis
William Davis
League of Legends
The second finalist for the 2021 LCS Championship will be found in a match between 100 Thieves and Cloud9. It will be a close match when 100 Thieves and C9 clash for the last spot in the LCS final. Both teams have put on a good show during this playoff. C9 was knocked down into the lower bracket after a first-round loss to Liquid but has steadily improved since then. …
Despite missing Worlds, TSM’s Spica wins 2021 LCS Summer MVP
William Davis
League of Legends
The 2021 LCS Summer Split MVP has been crowned and it’s none other than TSM jungler Mingyi “Spica” Lu. After a regular split where TSM finished first with an 18-9 record and a 30-15 record overall this season, Spica is the player to take the MVP after playing a crucial role in most of those wins. Spica’s great effort is being rewarded with his first MVP title after playing in …
Riot reveals plans for Worlds 2021 patches, promises big change
William Davis
League of Legends
With the 2021 World Championship nearing, Riot Games recently gave some insight into how the developer is planning to handle the patches that the tournament is played on. The world championship is the absolute biggest League of Legends event of the year, and the patches it is played on will be catered towards the tournament. For this year, Riot is planning to have Worlds in focus when creating the changes …
New bug allows Kalista to hit twice with each auto attack
William Davis
League of Legends
A new game-breaking bug is plaguing League of Legends and has Kalista rocketing in her solo queue win rates. A recent bug discovered by several players and reported by YouTuber Vandiril shows how Kalista can currently hit twice with each auto attack. This bug is as broken as it sounds, as Kalista will simply get off two auto attacks for extra damage with every spear she shoots. Why this bug …
Riot reveals new skins for the Pentakill members, including Viego
William Davis
League of Legends
Pentakill is back with a new album which means that all champions included in the Pentakill skin line will receive a new skin, including the newest member Viego. With the third Pentakill album being revealed yesterday to release on September 8, fans of League of Legends are getting some new skins to come with it. The skins will include the original members of Pentakill which includes Karthus, Olag, Kayle, Yorick, …
LEC reveals All-Pro teams dominated by G2 Esports and Rogue
William Davis
League of Legends
The 2021 LEC Summer Split All-Pro teams have been revealed and the first all-pro team is heavily dominated by G2 Esports and Rogue. The three All-Pro teams have been decided by community votes this split, leaving popular players from both G2 and Rogue at the top. The votes are meant to be based on performance in the regular split, with G2 Esports having three players on the first All-Pro team …
Riot announces global RP promotion alongside regional price changes
William Davis
League of Legends
Regional price changes for RP will be coming to certain countries for both League of Legends and Teamfight Tactics, and it won’t be getting any cheaper. Riot recently announced a set of regional price changes to the in-game currency RP alongside a global RP promotion that will give players the chance to obtain a bit extra RP when purchasing through the client. The countries that are hit with these price …
LoL’s Worlds 2021 reportedly being moved from China to Europe
William Davis
League of Legends
There might be big changes coming to this year’s League of Legends World Championship as the tournament is reportedly being moved from China to Europe. In a recent report by Upcomer, sources state that Worlds 2021 is likely to be relocated from China to Europe because of “difficulties securing travel for production crews.” Worlds was originally planned to be hosted in China for a second year in a row as …
Larssen extends his contract with Rogue through 2023
William Davis
League of Legends
Rogue will be keeping one of its absolute biggest star players as mid laner Emil “Larssen” Larsson has extended his contract with the team through 2023. With the contract extension, the Swedish mid laner is expected to play under the Rogue banners until November 2023 at the earliest, unless he is bought out of his contract before then. Larssen has been a part of the Rogue LEC roster since May …
League of Legends
is among the most popular widely-played video games in the world. It has been a consistent trendsetter in the gaming industry, whether as a model for other free-to-play titles looking to monetize their players or as a guiding light for how professional esports can be both successful and sustainable.
It hasn’t always been so though. League of Legends was released in 2009 as an uncertain new project, a game with large aspirations but little proven. In the years since, it has developed into the dominant title that it is today, and one of the biggest games on the planet.
League of Legends drives success of MOBA genre
League of Legends stands out in part because it may arguably be the very first original game released to truly fit into what we now understand to be the increasingly
popular MOBA genre. Multiplayer Online Battle Arenas are a very particular type of game genre that carry out competition between two opposing teams of players on a map. These games test a mix of competition, tactics, and quick reactions, a potent combination that has proven equal parts popular and durable over the years.
While League of Legends was certainly among the first full releases to focus on the genre and its new ideas, it wasn’t actually the origin point for any of it. That distinction belongs to
Blizzard release WarCraft 3,
and more specifically a modified game mode titled
Defense of the Ancients.
WarCraft 3 was a real-time strategy game that featured prominent hero units who could gain in power as they accrued experience points to level up their abilities, and gold to purchase powerful items. Defense of the Ancients was a
user-made game mode
which emphasized these heroes by giving each player control over one such character and teaming them up against an opposing squad of players. It was a dynamite success, inspiring myriad clones and, eventually, an entire genre of games.
But while League of Legends wasn’t the first to bring about these concepts, it was certainly
effective in executing on them. Early developers at publisher Riot Games had a clear idea of what they wanted to accomplish with the creation of League of Legends, and it would be hard to argue against their success given the runaway popularity achieved by their iteration on the MOBA formula.
LoL incorporates esports sustainably
Just as impressive as the long-term success of League of Legends as a game is the continued success of the title’s esports scene. While esports has known multiple peaks and valleys over the years, Riot Games has consistently managed to maintain the prominence of LoL esports. This has been accomplished through an emphasis on
regular regional play
and
sustainability.
Most esports and competitive games at the time used a circuits system, scattering major tournaments for the best teams across the year. Instead, Riot divided the world into separate playing regions. Each region has its own
competitive league
in which the best professional teams play weekly. The best teams in each league are then brought together for an
annual World Championship event
at the end of the competitive year. This allowed for domestic fan followings to develop across such regions as
Korea,
China,
Europe, and
North
and
South America. Fans would closely follow the teams in their region, and from that familiarity would feel invested in cheering them on when they clashed with teams from other regions at the game’s biggest international event.
This basic blueprint has continued to prove successful for Riot Games over the years, though it has expanded and been modified with time. In response to the success of the World Championship, Riot introduced a second international tournament in 2015, the prestigious
Mid-Season Invitational. In 2025,
First Stand
was added to bring LoL esports to three international events per year. Once again the scene was enhanced and this indirectly expanded the opportunities for
League of Legends esports betting. In the meantime, the regional leagues have spread out to include
more regions and lower levels, solidifying their identity.
The basic formula remains the same, however.
Encourage fan support on a domestic level, and then carry that support and interest over to
the global stage. It’s a formula that continues to power League of Legends esports, and looks set to enable it for many years yet to come.
At Win.gg, our coverage of LoL esports spans from the broader competitive updates and their impact on the scene to in-depth high-profile match previews with team analysis, head-to-head analysis,
LoL betting odds
sense-makers and predictions. All of these based on the insights of our experienced esports journalists.