This premade CSGO grenade config will have players landing pinpoint smokes in no time.
One of the best parts of Counter-Strike: Global Offensive is how much control the game gives to its players in how they practice. CSGO’s Steam workshop has everything from aim maps to full training maps designed to help players improve, and when it comes to finding new smokes and flashes, the classic grenade practice config is the best way to go.
A practice config can be filled with commands that turn on all of CSGO’s most helpful commands, but that’s not normally the way to go. Instead, having a bunch of smaller and more focused config files let’s players select what they need when they need it. Here are CSGO’s 2021 grenade commands players have to try. Players can find the full script and installation instructions after the breakdown.
Starting off with the classics is always a good way to go, and that’s why grenade trajectory is up first.
The first command is sv_grenade_trajectory, and this option will make the server trace the path of a grenade when thrown. It features three customizable commands that change its visuals and set how long it lasts before it disappears.
_dash turns the trajectory line from solid to dashed, _thickness increases the width of the lines, and finally _time is the number of seconds before the path of the grenade fades.
Next sv_grenade_trajectory’s sister command, “cl_grenadepreview”. Turning this command on enables a live preview of a held grenade when players pull the pin. The line will also show where the grenade will plume for smokes and detonate in the case of molotovs, flashbangs, and HE grenades.
For the grenade preview, a value of “1” turns the command on while a “0” disables it.
CSGO’s “cl_sim_grenade_trajectory” is actually bound to a key. When pressed, CSGO will draw the path the grenade would take if thrown from that spot. Unlike the previous commands, this bound path won’t disappear.
Introduced before Operation Shattered Web, developers likely used it to help program CSGO’s brutal bot executes on Mirage.
Now players can use the function to create their own A-site attack plans. Since players don’t have to wait to see where a grenade lands, they can fire off a bunch in a row and see which ones get closest.
Our final grenade command is “sv_rethrow_last_grenade”, and it’s one of CSGO’s best grenade commands. Once bound to a key, the command will repeat the player’s last thrown grenade. The command has limited use when testing smokes, but it makes finding new pop flashes or HE lineups a breeze.
We tested out Inferno’s deadliest flash using sv_rethrow_grenade. Without it, this could’ve taken hours.
The one-word command “budda” deserves special mention here, especially if players are going to use sv_rethrow to test the game’s high explosive grenades. The command lets players take damage, but won’t allow them to go below 1HP. It’s a great way to get a feel for a nade’s damage potential without constantly restarting. Here’s the full config with CSGO’s big four grenade practice commands, but players need to include a few utility commands in their script as well.
bind “ins” “cl_sim_grenade_trajectory”
bind “del” “sv_rethrow_last_grenade”
echo “Grenade Config loaded”
Most of these commands explain themselves, but almost none of them will work without sv_cheats set to “1”.
The ammo_grenade command lets players carry all five grenade types instead of the usual three, while the timer command for defuse and hostage is now preferred after Valve retired the “custom” game mode. By setting timers for both hostage and defuse game types, it won’t matter which map players choose to practice on. Putting it all together, players will want to copy the list of commands and paste them into a new file of their own. Players have to be able to see file extensions for this next part. CSGO is looking for files that end in .cfg, and if players can’t see file types, they need to make them visible before moving forward here.
Click on “view” in File Explorer to reveal the menu ribbon and find the check box for “file name extensions.” Players won’t be able the save the config correctly without it. Paste the config into a blank text file, select “save as,” and name the config like so:
The file needs to be saved to the user’s userconfig folder inside the Steam install directory. The default location for the folder is :
For <Your SteamID Here>, identify the folder labeled with the your SteamID and continue down the folder path as shown. If you see config.cfg, videos.txt, and videodefaults.txt, they’re in the right spot.
Save grenadepractice.cfg in this folder. From autoexecs to practice configs, all command line settings for Valve games go in the user data folder. That’s it for the hard part! All that’s left is to head into CSGO, launch a map, and run the config. This config is also available on GitHub for players who would rather look through and download one rather than making their own.
Once inside CSGO, players will have to launch a standard offline map with bots either through the main menu or by opening the console and typing “map” followed by the map name. Here’s Dust 2 as an example.
Pressing enter will launch the chosen map. After players select a team, they’ll have to open CSGO’s console one more time and enter “exec grenades”, replacing the word “grenades” with the name of their file. CSGO should start to autocomplete the name only a few letters in. Sending the command will then run the commands in the config until it reaches the end, kicks the bots, and restarts the game.
Breaking down CSGO’s custom files like this gives players a lot of room to see how the game’s files work. After running this config, players might want to test out a combined config by using the exec command inside the grenade script to bolt on more options while still keeping the the configs small and tidy.
With configs like these, CSGO has never been more customizable or fun.