Lies of P is known for being wicked hard but the latest patch is hoping to make the game a bit more manageable.
Lies of P is a souls-like game that has a dark and eerie vibe and extremely difficult bosses, similar to Dark Souls and the like. While a lot of gamers like to have a challenge, Lies of P was proving too much for the average player.
In response to ongoing concerns from the gaming community, developer Neowiz has made some changes in Patch 1.2.
Lies of P Patch 1.2 makes boss fights easier
Did you previously give up on Lies of P? The last update may have you going back to give it another try.
According to the latest patch notes, several
bigger baddies
have had their health reduced, including Simon Manus, Arm of God, Fallen Archbishop Andreus, and King of Puppets.
Another big change is that some bosses deal less damage to you when hit. You also have an increased chance of breaking some enemies’ stances and causing them to stagger.
The changes have been met with overall applause from the gaming community, who enjoy having buffed capacity and better chances at dropping baddies. But others
feel frustrated
that they didn’t finish the game before the patch notes dropped, claiming they didn’t need the game to be easier.
Lies of P Patch 1.2 full notes
Balance ChangesField Monster Balance Changes
Decreased the HP of certain field monsters
Increased the chance of breaking some monsters’ stance and the frequency of stagger
Increased the staggerable window time
Decrease the HP of all 3 types of Dimensional Butterflies
Adjusted the rewards for some monsters
Increased the drop rate of Moonstone type items
Decreased the drop rate of Star Fragments
Increased the drop rate of Ergo items
Increased the Ergo rewards of certain monsters that appear after Lorenzini Arcade”
Boss Monster Balance Changes
Decreased the HP of ‘Fallen Archbishop Andreus’
Decreased the HP of ‘King of Puppets’ in the first phase
Decreased the HP of ‘Simon Manus, Arm of God’
Decreased the damage of ‘Simon Manus, Awakened God’
Increased the chance to break the stance of ‘Simon Manus, Awakened God’
Increased the Specter’s HP and damage
System Changes Related to the Character Progression Reset
Added the feature to reset the character’s level, P-Organ, and Legion Arms at the ‘Gold Coin Tree’
Characters created after this patch will now receive eight Gold Coin Fruits instead of five for their first harvest
Adjusted the required amount of gold coins to reset the character’s level, P-Organ, and Legion Arms
Additional Changes
Players will now be able to carry more weight for each point spent on Capacity
Decreased the weight of Amulets that could be purchased with Boss Ergo
Players will now be able to land attacks better when they use fable arts that consume three or more slots. (includes Fable Arts that stack)
Successfully performing the Fable Art ‘Guard Parry’ will now break the monster’s stance
New Features
Now supports the DUALSHOCK®4 & DualSense™ controllers on Windows OS devices
Bug Fixes
Fixed a bug with the Legion Arm ‘Pandemonium II – Acid Charge’ rarely not working properly.
Fixed a bug that the Legion Arm ‘Pandemonium’ consumed only Legion guage while using Grindstones
Fixed a bug that Geppetto’s face to flicker in the cutscene after defeating the ‘Nameless Puppet’ with Graphic Quality Presets – Low
Fixed a typo of Carlo Collodi in the End Credits. (We sincerely apologize to Mr. Collodi and that was not a lie!)
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