League of Legends’ new support is arriving next patch, here’s how to play Renata.
Renata has been making the rounds on the Public Beta Environment as players figure out the best ways to build and pilot the Chem-Baroness herself. From items to runes to abilities, here’s how to play Renata best as a support.
Renata is meant to be a support, with several abilities that dramatically increase in value when she’s playing alongside a second champion.
Passive – Leverage
Renata’s auto-attacks mark enemy champions, her allies can proc these marks by attacking the marked enemy to do extra damage.
Even in her passive, Renata’s kit wants to be near allies to get the most damage she can.
Q – Handshake
Renata shoots out a projectile that stuns the first enemy hit. While that enemy is stunned, Renata can reactivate the ability to throw the enemy in a direction of her choice, stunning other enemies hit if the thrown target is a champion.
This is Renata’s basic crowd control and peel ability that doubles as displacement similar to Taliyah’s Seismic shove.
W – Bailout
Renata grants an ally steadily increasing attack speed and movement speed towards enemies. If the buffed ally gets a takedown, the duration is reset. If the ally dies during Bailout’s duration, they are brought back to life but rapidly burn to death over three seconds. They can stop the burn by getting a takedown on an enemy champion.
This ability has an incredibly high ceiling and could gain a reputation for being one of the most frustrating abilities in League of Legends. The ability to revive an allied champion was reserved for Zilean until now and Bailout promises to have some montage-worthy moments.
E – Loyalty Program
Renata sends a missile out that shields allies, as well as damaging and slowing enemies hit.
This is Renata’s main ability for laning phase and will likely be what she ends up putting ranks into first.
R – Hostile Takeover
Renata sends out of a wave of Chemtech after channeling briefly, the wave travels forwards and sends enemies hit berserk. Berserk enemies will turn on the nearest targets and attack them, prioritizing enemy champions, neutral objectives, Renata’s allies, and then finally Renata herself.
This ultimate is one of League of Legends’ few ways to turn the power of a fed enemy team member against their allies. Expect complaints aplenty from people whose games are ended by a single Renata ultimate.
Renata’s most obvious synergy when it comes to rune choice is Summon Aery, synergizing with both her abilities to buff and protect allies as well as her offensive poke. Secondary rune choices from there will likely follow other enchanters, taking Manaflow Band, Transcendence or Adaptive Focus, and Scorch. Renata has several secondary tree options, with Inspiration offering consistent cooldown reduction, lane sustain, and more. Meanwhile, Domination promises high-impact moments with Ultimate Hunter, or sustain through Taste of Blood and Ravenous Hunter.
What do you build on Renata? Thanks to her passive, Imperial Mandate offers tons of synergy with Renata’s kit. She has two ways to crowd control enemy champions and already encourages allies to attack the target she’s focusing on. In addition, Renata’s ultimate will apply a mark of Imperial Mandate which can be activated by other enemy champions as they turn on each other.
Renata has the option to build other items like Moonstone and Shurelia’s Blessing situationally, but Imperial Mandate seems to be the obvious choice. Chemtech Putrifier, Ardent Censer, Staff of Flowing Water, and Redemption all offer Renata even more team fight utility than she already offers, but there will definitely be full ability power Renatas who opt for Luden’s and more damage.