Classic Counter-Strike map Aztec returns in this new remake
A Counter-Strike: Global Offensive mapper has created a near-perfect recreation of classic map Aztec using assets Valve introduced with the release of Broken Fang.
CSGO players haven’t been able to play an official version of Aztec since Valve removed the map in November 2017, but one of the game’s players has put over 5,000 hours of CSGO experience and Valve's official assets from the game's operation map Ancient towards building the next best thing.
Aztec remake almost perfect recreation of classic map
When Valve released Ancient alongside CSGO’s Operation Broken Fang last December, many players were disappointed that they didn't get a full remake of the game's classic map instead. Valve let Ancient’s assets loose on the CSGO community soon after Broken Fang’s release, and it was suddenly clear just how much work Valve had put into the map. The models and textures really did look like they had been pulled from Aztec, updated, and faithfully put together to create a worthy successor to the classic map.
But even though Ancient is a strong map and a solid take on what a revamped Aztec can be, a CSGO mapper named Henge decided that Aztec still needed a full remake. He brought his over 5,000 hours of experience in CSGO to bear on the classic map and rebuilt it using the assets Valve provided to CSGO's community. Released last week, Henge's remake of Aztec is a beautiful and worthy take on one of CS's oldest maps.
Henge’s version doesn't do much to change the map despite Aztec’s reputation for being imbalanced, something he says was difficult to deal with. CSGO’s best mappers are always looking for balance, and Henge admitted it was hard to not change the map in order to create a more even playing experience.
His version is a faithful recreation of the classic map, with its bombsites, angles, and trademark bridge all making an appearance. The mapper told CSGO YouTuber 3kliksphillip that his remake of Aztec took around 250 hours to complete, but it’s likely to take anyone else trying it much longer.
Henge has a long history of remaking maps in his own style, repurposing Valve’s assets from CSGO maps to create remakes done in the style of some of CSGO’s other maps. For example, one of his prior projects was a complete overhaul of Mirage using Nuke’s assets, offering a unique take on the popular map.
Fans can get their hands on Henge’s Aztec remake on the Steam Workshop.
We finally know what CSGO will look like in Source 2
CSGO's Mirage built in Minecraft, chock full of blocky goodness
10th CSGO operation may launch soon as files get updated
Someone just made a working game of chess in CSGO
Concept art highlights the strong links between Half-Life and CSGO
Valorant all-women pro circuit VCT Game Changers revealed
Indiefoxx gets her third Twitch ban in one month for explicit content
Dendi and B8 relegated from ESL CIS DPC League lower division
Riot Games officially confirms development of LoL MMORPG
The complete list of every Valve-banned Dota 2 pro player
How to trade and sell CSGO skins for real money outside of Steam
Is T1 prepping to drop Faker with LCK roster shuffle?
Will ANDROID help NRG Esports reach Valorant Masters events?
Asmongold stirs more controversy, this time on healthcare
FPX suspends Bo after match fixing confession, LPL investigating
These OnlyFans models are finding a lot of success on Twitch
Santorin carries Team Liquid to key LCS Spring win over Cloud9
G2’s Rekkles and Mikyx showcase new Sion and Senna synergy
Team Liquid tops Na'Vi, heads to IEM Katowice 2021 semifinals