UP NEXT
Loading...
Loading...
Loading...

MyLoLSim shut down by Riot, creator plans new replacement sim

A fan-made League of Legends simulator designed to replicate real pro matches has been decommissioned following pressure from Riot Games.

Simulator “MyLolSim” was created by developer and LoL fan Marcus, who goes by the username “Schlafen.” An in-game user of MyLoLSim could go into detail designing their own team, including options such as creating players with their own names and assigning specific pick orders.

The objective was to allow a user to experiment with strategies and team compositions. The simulator was live for just three days and quickly gained a large following before it was shut it down after the creator was contacted by Riot Games.

Schlafen states that Riot Games didn’t force him to dismantle the simulator, but did warn that the project was likely to get shut down. The creator explains that he chose to close MyLolSim in order to avoid a possible lawsuit. 

“It was just a fun project I made, because I thought it would be nice/funny, I didn't expect to get such a huge and great community at all...Please do not blame them for being protective about their IP, it's their right to do that,” Schlafen said. “It was a great time and thanks for all your support.”

Followers are nevertheless agitated by the removal of this intriguing fan project. A number of Reddit users argued that Riot shouldn’t have pulled the plug on MyLolSim. They contrasted the handling of this situation to other fan-developed projects whose companies that owned the copyrighted material never touched such as Pokémon Showdown or Half-Life recreation Black Mesa.

Other users suggested that Schlafen should use the existing work to create his own MOBA simulator with no connection to the League of Legends IP. Schlafen later announced that he is pursuing this alternative and will continue to develop his project under an alternate title and with new original assets.

MyLolSim is gone, but Schlafen is hard at work to bring back a new version of his project to the users who enjoyed the brief time they had with the original simulator.

Visual Stories around the web

MonteCristo leaves OWL casting role after clash with leadership

Jessica Scharnagle

31/Dec/19 21:40

Caster and analyst Christopher “MonteCristo” Mykles has announced on Twitter that he is leaving the Overwatch League desk and will not return for the 2020 season. MonteCristo has been a caster in...

Riot Games speaks on future plans for League of Legends engine

Marta Juras

27/Sep/19 21:45

Riot Games has published a blog sharing the developer’s current thoughts and plans for the future of the engine that powers League of Legends. League of Legends technical lead Brian “Penrif” Bossé...

Riot Games delivers new info on Fantasy LCS progress, release date

Milo Webb

09/Sep/19 20:00

Riot Games is giving the community a sneak peak at its plans for the upcoming redesigned Fantasy LCS platform In March, LCS commissioner Chris Greeley responded to the community’s questions...

Blizzard co-founder steps down from company after 28 years

Milo Webb

20/Jul/19 00:50

Co-founder of Blizzard Entertainment Frank Pearce has retired after 28 years of service to the company he helped to build decades ago. Blizzard’s co-founder announced he was stepping down as the...

Reinforce rejoins Overwatch League production after fan outcry

Jessica Scharnagle

14/Feb/19 11:11

Jonathan “Reinforce” Larsson has been hired back to Blizzard as a game producer following his release last season as on-air talent. Shortly after the conclusion of the first season of Overwatch...
Matches
Time zone: UTC (GMT 0)
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Advertisement
Advertisement