LoL Patch 9.16 bringing better matchmaking system to Teamfight Tactics

Changes to Teamfight Tactics’ matchmaking system are in the works.

Riot Games is known for taking players’ feedback to heart and this instance is no different. Designer Geoff Marsi announced a welcome shakeup to the autobattler’s game coordinator which will arrive in the 9.16 patch.

“With the new system, it’ll be extremely unlikely to be matched against the same player (or the ghost army) multiple times in a row,” Marsi tweeted.

Since its release in late June, Riot Games's answer to Dota Auto Chess has been growing in popularity. That said, the game is far from perfect.

LoL Patch 9.16 should remove some TFT randomness

 

The current matchmaking system has suffered from an issue where players encounter each other in consecutive games on a relatively frequent basis. This can be particularly frustrating for new players who get repeatedly matched with high-level competitors, or skilled players who may have shown their best strategies to their opponents in a previous game.

Compounding this issue are the aforementioned “ghost armies.”

Ghost armies are utilized when an uneven number of players join a game. To ensure players are not left twiddling their fingers during rounds, cloned teams are created for players to compete against.

Ghost armies are easier to defeat than an actual opponent due to a bug that prevents trait benefits from being utilized, which allows players to gain an unfair advantage if they coincidentally get matched against one on multiple occasions. The drawback to this is that defeating a player’s ghost army does not deal damage to the loser, while the ghost army is still capable of dealing damage if they prevail. Marsi added in a later tweet that the team is “working to fix that,” but did not state when that issue would be remedied.

While randomness is a key component of Teamfight Tactics and other autobattlers, both of these issues have soured the experiences of many players.

League of Legends version 9.16 is set to be released on August 14.

Riot Games plans on big penalties for AFK players in solo queue

LoL

Melany Moncav Jun 10, 18:17

Riot Games is planning on giving harsher punishment to AFK players, the developer revealed in a recent update on fighting against game-ruining behavior. Back in May, Riot shared its plan to stop...

League of Legends to add report button in champion select in June

LoL

Melany Moncav Jun 05, 06:02

Riot shared an update on the matchmaking improvements in League of Legends. The next step is to include a report and mute button to the champion select screen, which will be available by the end of...

League of Legends Season 10 changes, plans detailed by Riot

LOL

Devon Huge Jan 12, 08:01

In a recent Dev Video, Riot goes over some of its changes to, and plans for, Summoner’s Rift in Season 10. Preseason 10 started with the Rise of The Elements patch. It introduced a comprehensive...

Riot Games FPS Project A looks like a Counter-Strike competitor

CS:GO

Steven Rondina Oct 16, 08:24

Riot Games has been butting heads with Valve for dominance of the MOBA genre, with League of Legends and Dota 2 both deeply entrenched at this point. Now Riot is looking to take on another one of...

Apex Legends ranked matchmaking details, release date revealed

APEX
No dedicated page for this category

Steven Rondina Jul 02, 18:13

Top Apex Legends players will finally have something to fight for. In a lengthy post on the game’s official website, developer Respawn Entertainment detailed its plans for a ranked mode for the...