League of Legends
League of Legends
IG Rookie leaving LPL due to family health issues in Korea
Olivia Richman
Reigning world champion Invictus Gaming star mid laner Song “Rookie” Eul-jin has announced that he’s taking a break from playing League of Legends competitively. Rookie is heading to South Korea to rest with his family due to undisclosed health concerns. This was stated on Invictus Gaming’s official Weibo, but the announcement didn’t discuss if Rookie will be returning during this season, or at all. Rookie has been playing League of Legends professionally …
League of Legends
Teamfight Tactics coming to League of Legends, emulates Auto Chess
gabhernandez
Riot is set to introduce Teamfight Tactics, a new strategy game mode inspired by Dota 2’s successful Auto Chess mode. Teamfight Tactics uses League of Legends champions as game pieces on a board. Each round, players are given gold and an opportunity to draft more champions onto their side of the playing board. Each champion has different strengths, weaknesses, and synergies. Once the drafting phase is over, each player’s team …
League of Legends
LCS Scouting Grounds Circuit arrives, partnering Riot and FACEIT
William Davis
Competitive gaming platform FACEIT and Riot Games have announced their partnering for the 2019 LCS Scouting Grounds Circuit. Starting in July, registered amateur teams will have a chance to compete for a spot at the LCS Scouting Grounds event later in the year and a shot at the event’s $60,000 prize pool. The multi-stage tournament will run for three months and will be divided into ten separate online events. The …
League of Legends
Dignitas returns to LCS after merger with Clutch Gaming is completed
William Davis
Team Dignitas is returning to the LCS in 2020, as the merger between the team and Clutch Gaming has been officially announced. After months of speculations and rumors, the Philadelphia 76ers and Harris Blitzer Sports and Entertainment closed the merger between Clutch Gaming and Dignitas. The first reports surfaced in April when it transpired that Dignitas’ parent company was offering $20 million for a majority stake in Clutch Gaming. Dignitas …
New League of Legends champion Qiyana wields elemental powers
gabhernandez
League of Legends
A new champion is set to hit the Rift. AD assassin Qiyana, the Empress of the Elements, will arrive in League of Legends following a visual update to bruiser Mordekaiser. The new champion looks to be a solo laner with a variety of elemental spells which are channeled through her large circular blade. She is a unique champion that can target and interact with specific parts of the map’s terrain. …
Team Liquid rebound from upset loss by crushing 100 Thieves
William Davis
League of Legends
If anyone was wondering if the Team Liquid League of Legends squad was starting to slip, no. They are not. Coming off a shock upset loss to Echo Fox, Liquid returned to action with an impressive win over 100 Thieves. The victory reestablishes Liquid as one of the clear-cut top contenders of the LCS and leaves 100 Thieves struggling to find its footing. The match was an easy and methodical …
SKT Telecom T1 start summer with narrow win over Jin Air Green Wings
William Davis
League of Legends
SK Telecom T1 started the summer season with a win, but didn’t look especially good in the process. After a disappointing result in the 2019 Mid-Season Invitational, SKT returned to Korea for the 2019 LCK Summer Split. The season started with a match against Jin Air Green Wings, led by star jungler Kim “Malrang” Geun-seong. The early stages of game one favored Jin Air. With a combination of smart rotations, …
G2 crush Splyce in return to Europe after 2019 MSI championship
William Davis
League of Legends
G2 Esports started the LEC Summer Split with a dominating victory over Splyce. G2 is not yet slowing down, as the Mid-Season Invitational champions are back in Berlin and ready to destroy the competition in the new split. Despite not having much practice in the recent patch, G2 obliterated Splyce in a match in which top and mid laners Martin “Wunder” Hansen and Rasmus “Caps” Winther shined. The early game …
Immortals positioned to return to LCS with buyout of OpTic Gaming
Steven Rondina
League of Legends
Immortals has successfully completed its buyout of OpTic Gaming. According to a report by ESPN, Immortals Gaming Club has absorbed OpTic’s parent company, Infinite Esports and Entertainment. Immortals now owns all the assets and obligations of the Texas-based organization. The buyout is worth between $35 and $45 million and was approved by Infinite’s boardroom on May 30. There were multiple bidders for the OpTic Gaming brand outside of Immortals, including …
Riot Games announces new global head of League of Legends esports
Olivia Richman
League of Legends
Riot Games announced John Needham as the company’s new Global Head of League of Legends Esports earlier today. “John’s global experience, track record with our regional esports leagues, and true passion for gaming will accelerate the evolution of League of Legends into one of the leading sports and entertainment properties in the world,” Riot Games CEO Nicolo Laurent said. As Riot’s esports aspirations continue to grow, Laurent continued, they are …
League of Legends Clash plans are finally revealed by Riot Games
gabhernandez
League of Legends
Riot designer Jon Moorman has finally announced Riot’s future plans for Clash. Following recent test cancellations, Moorman stated that the long-awaited game mode is still under maintenance and noted that significant changes are coming. He also offered a more concrete development plan alongside some rough ideas about its release. In a lengthy post about what problems Clash has faced and the steps Riot is taking to fix them, Moorman bulleted …
Cloud9 open summer split 2-0 after breezing past Clutch Gaming
William Davis
League of Legends
Cloud9 closed week one in the LCS undefeated with a victory over Clutch Gaming. The win cemented Cloud9’s place as one of the strongest contenders in the LCS and showed that the team’s offseason boot camp in South Korea was time well spent. For its game against Clutch, Cloud9 chose to return to the Sona and Taric combination. Clutch Gaming’s Heo “Huni” Seung-hoon took a page out of Martin “Wunder” …
Rift Rivals NA vs EU details are set, to take place in Los Angeles
Nina Forneloza
League of Legends
Top League of Legends teams from North America and Europe will face off at Rift Rivals 2019 from June 27 to 29. The LEC vs. LCS tournament will be hosted in Los Angeles in the LCS studio for the second consecutive year. Team Liquid, Team SoloMid, and Cloud9 will compete against G2 Esports, Fnatic, and Origen for the title. Fnatic claimed victory last year and will look to retain its …
Walmart becomes official LCS merchandise partner with jerseys, more
William Davis
League of Legends
Official LCS merchandise and branded team jerseys are now available on consumer giant Walmart’s website. Fans from the United States can now purchase the official LCS merchandise and team jerseys through Walmart’s website. The products are available only in the United States at the moment. Through Twitter, the company shared its future plans to expand the offer to Walmart stores and locations in Canada, where the massive company also maintains …
Dark Star skins coming for Jhin, Karma, and Shaco in League
Nina Forneloza
League of Legends
Riot Games has revealed glimpses of three new League of Legends skins that are currently on the Public Beta Environment, the version of the game that is not live but where the majority of things to come are tested and tuned for release. The next champions that will gain these new skins are Jhin, Karma, and Shaco. The new skins are in the “Dark Star” theme. In this set of …
Walmart is selling LCS jerseys on their Esports Fan Shop
Olivia Richman
League of Legends
All 10 League of Legends Championship Series teams will have jerseys available on Walmart’s LCS Fan Shop. 100 Thieves, Cloud 9, Clutch Gaming, Counter Logic Gaming, Echo Fox, FlyQuest, OpTic Gaming, Golden Guardians, Team Liquid, and Team SoloMid have jerseys on Walmart’s online shop. There is also LCS-branded merchandise like zip-up hoodies and t-shirts, thanks to Walmart’s partnership with We Are Nation, LCS’ merchandise partner. We Are Nation also has official …
League of Legends
is among the most popular widely-played video games in the world. It has been a consistent trendsetter in the gaming industry, whether as a model for other free-to-play titles looking to monetize their players or as a guiding light for how professional esports can be both successful and sustainable.
It hasn’t always been so though. League of Legends was released in 2009 as an uncertain new project, a game with large aspirations but little proven. In the years since, it has developed into the dominant title that it is today, and one of the biggest games on the planet.
League of Legends drives success of MOBA genre
League of Legends stands out in part because it may arguably be the very first original game released to truly fit into what we now understand to be the increasingly
popular MOBA genre. Multiplayer Online Battle Arenas are a very particular type of game genre that carry out competition between two opposing teams of players on a map. These games test a mix of competition, tactics, and quick reactions, a potent combination that has proven equal parts popular and durable over the years.
While League of Legends was certainly among the first full releases to focus on the genre and its new ideas, it wasn’t actually the origin point for any of it. That distinction belongs to
Blizzard release WarCraft 3,
and more specifically a modified game mode titled
Defense of the Ancients.
WarCraft 3 was a real-time strategy game that featured prominent hero units who could gain in power as they accrued experience points to level up their abilities, and gold to purchase powerful items. Defense of the Ancients was a
user-made game mode
which emphasized these heroes by giving each player control over one such character and teaming them up against an opposing squad of players. It was a dynamite success, inspiring myriad clones and, eventually, an entire genre of games.
But while League of Legends wasn’t the first to bring about these concepts, it was certainly
effective in executing on them. Early developers at publisher Riot Games had a clear idea of what they wanted to accomplish with the creation of League of Legends, and it would be hard to argue against their success given the runaway popularity achieved by their iteration on the MOBA formula.
LoL incorporates esports sustainably
Just as impressive as the long-term success of League of Legends as a game is the continued success of the title’s esports scene. While esports has known multiple peaks and valleys over the years, Riot Games has consistently managed to maintain the prominence of LoL esports. This has been accomplished through an emphasis on
regular regional play
and
sustainability.
Most esports and competitive games at the time used a circuits system, scattering major tournaments for the best teams across the year. Instead, Riot divided the world into separate playing regions. Each region has its own
competitive league
in which the best professional teams play weekly. The best teams in each league are then brought together for an
annual World Championship event
at the end of the competitive year. This allowed for domestic fan followings to develop across such regions as
Korea,
China,
Europe, and
North
and
South America. Fans would closely follow the teams in their region, and from that familiarity would feel invested in cheering them on when they clashed with teams from other regions at the game’s biggest international event.
This basic blueprint has continued to prove successful for Riot Games over the years, though it has expanded and been modified with time. In response to the success of the World Championship, Riot introduced a second international tournament in 2015, the prestigious
Mid-Season Invitational. In 2025,
First Stand
was added to bring LoL esports to three international events per year. Once again the scene was enhanced and this indirectly expanded the opportunities for
League of Legends esports betting. In the meantime, the regional leagues have spread out to include
more regions and lower levels, solidifying their identity.
The basic formula remains the same, however.
Encourage fan support on a domestic level, and then carry that support and interest over to
the global stage. It’s a formula that continues to power League of Legends esports, and looks set to enable it for many years yet to come.
At Win.gg, our coverage of LoL esports spans from the broader competitive updates and their impact on the scene to in-depth high-profile match previews with team analysis, head-to-head analysis,
LoL betting odds
sense-makers and predictions. All of these based on the insights of our experienced esports journalists.