League of Legends
League of Legends
Team Liquid was the most viewed esports organization of 2019
Olivia Richman
Team Liquid was the most viewed organization of 2019. Analytical service Esports Charts recently revealed statistics on esports team and organization viewership for the previous year, and Team Liquid was far in the lead of its competitors. The Los Angeles-based team had 124.4 million hours watched. This is most likely due to the successful team having teams and players in 14 different esports titles. Some of their most-viewed teams included …
League of Legends
TF Blade reaches Masters rank on Korean servers
Olivia Richman
“I WAS HERE!” That was the chant typed by fans around the world as Team Liquid streamer Ashkan “TF Blade” Homayouni reached Masters on Korea’s League of Legends servers. Once TF Blade reached this mighty accomplishment, fans begged him to “say something,” waiting impatiently for him to make a statement about reaching one of his toughest goals to date. TF Blade finally popped on to the screen and began talking, but …
League of Legends
LPL to return for 2020 Spring Split, will be played online
William Davis
The LPL is partially coming back on February 26. In January, the LPL officials decided to postpone the 2020 LPL Spring season due to the coronavirus outbreak. At the time, most players were at their respective home towns celebrating the Chinese New Year and couldn’t return to the team’s facilities. A month later, the LPL is partially returning to the action. The LPL announced that on February 26, the league …
League of Legends
Fans worried Riot’s new LoL anti-cheat will let company spy on them
Syed Mujtaba Naqvi
With Riot Games set to rapidly expand its gaming catalog, the company is creating its own anti-cheat program. The League of Legends publisher is looking to push a new kernel driver to ensure fairness across its titles, the developer announced earlier this month. The implementation of this driver to the games will drastically help in detecting cheats, but some players are worried about the level of access Riot will have …
League of Legends
TFT patch 10.4 reimagines Glacial units, nerfs Crystal and Poison
William Davis
Teamfight Tactics patch 10.4 hits some of the traits that got too strong after patch 10.3, while also buffing a handful of champions and reworking the Glacial trait. Rather than attacking the specific units, Patch 10.4 nerfs some of Predators’ stronger traits, including Poison and Crystal, with increased mana costs and an altered damage threshhold. While that’s a hard hit, the buff given to Kog’Maw in TFT patch 10.3 is …
League of Legends
LoL Patch 10.4 nerfs Sona and Soraka, expands jungle champion pool
William Davis
It’s time for patch 10.4! As we reported before, patch 10.4 hits primarily the champions that are wreaking havoc in the top lane, Sona and Soraka. It also targets the powerful Aphelios and buffs some of the favorites in pro play. On top of that, patch 10.4 increases the jungle champion pool. Patch 10.4 is hitting the live server one day later than usual, it will be released on February …
League of Legends
CBLOL studio destroyed, league postponed until end of February
Syed Mujtaba Naqvi
2020 has already been a disastrous year for esports, with a number of tournaments and events being delayed or cancelled due to unforeseen events. While most of those issues have stemmed has stemmed from the coronavirus, it’s the weather that is hitting South American League of Legends. The 2020 CBLOL Split 1 has been postponed due to the floods and heavy rain that have hammered São Paulo, Brazil over recent …
League of Legends
G2 jungler Jankos admits that he’s not far from retirement
Syed Mujtaba Naqvi
Marcin “Jankos” Jankowski shared he might be retiring sooner than many expected. G2 Esports’ player and the best jungler in the 2020 LEC Spring Split doesn’t plan on playing competitively for much longer. In an interview with a Polish portal Esportmania, Jankos shared he’s looking to end his career relatively soon when asked about streaming. Jankos said he doesn’t get much rest as a pro player, stating there’s no time …
Faker becomes part owner of T1 with new three-year contract
William Davis
League of Legends
Lee “Faker” Sang-hyeok extended his contract with T1 through 2022 and is now a part owner of the global organization. Every offseason the community waits for the day that Faker announces where is he playing next. Year after year, the decision is the same, to stay with T1. Now, the organization has guaranteed that Faker is not going anywhere, likely for the rest of his life. Faker is the face …
Riot’s Latin America League reveals its bold new rebrand for 2020
Olivia Richman
League of Legends
Riot’s Latin America League has a new brand identity. Also known as the Liga Latinoamérica, the brand refresh is meant to celebrate the recent merging of the Northern and Southern Latin American leagues with their audiences. A press release described the redesign as a way to “bridge the divide by building a passionate, united new community.” Taking inspiration from grafitti and streetwear, the new brand was formed by branding agency …
Cloud9 destroys EG, still undefeated in the 2020 LCS Spring Split
William Davis
League of Legends
Cloud9 closed Week 4 in the 2020 LCS Spring season with a convincing victory over Evil Geniuses, and the team remains undefeated. C9 just crossed another name on its list. The team earned its eighth consecutive victory of the season and is getting closer to the perfect split. The match against Evil Geniuses was a one-sided affair that finished one second before the 30-minute mark. So far in the …
DragonX in controversy after leaking scrim results versus Griffin
William Davis
League of Legends
DragonX issued a formal apology after accidentally leaking its scrim against Griffin. On Monday, DragonX posted an apology on Twitter. According to the statement, the team accidentally streamed a scrim against Griffin on YouTube. The team clarified that this is their preferred method for reviews. The scrims are unlisted on YouTube and can only be accessed by the people in the organization that have the link. The scrim against Griffin …
HenryG calls Riot Games’ Project A “best game since CSGO” in alpha
William Davis
League of Legends
The first details about Riot Games’ Project A have been revealed. During a ten-year celebration in October 2019, Riot Games showed a glimpse of Project A, the first FPS to be developed by the company. At the time, Riot Games only revealed that it was a character-based tactical shooter. The project was a work in progress and the release date was not announced at the time. A group of select …
Forg1ven leaves and Schalke 04 improves, so what went wrong?
William Davis
League of Legends
FC Schalke 04 got its first victory in the LEC against no other than G2 Esports. The quick improvement by the team comes just days after bot laner Konstantinos-Napoleon “FORG1VEN” Tzortziou decided to step down from the main roster. 2020 has been rough for Schalke and its fans. The team is currently 1-7, stuck in ninth place. The only team worse than Schalke is the winless Team Vitality. Coming into …
Current LCS team standings after one month of the 2020 Spring Split
Olivia Richman
League of Legends
The LCS Spring Split is almost halfway done and it’s starting to become clear which LCS teams are on top and which are underperforming. And a lot of the standings come as a surprise if we go by the preseason roster changes and predictions. Despite losing veteran Zachary “Sneaky” Scuderi during a controversial preseason, Cloud9 look to be unstoppable in 2020. Yet to drop a game this season, it appears that their …
FlyQuest gets a big win over TSM in the 2020 LCS Spring Split
William Davis
League of Legends
Team SoloMid is ending Week 4 in the 2020 LCS Spring season with two losses, as the team fell on Sunday against FlyQuest. TSM couldn’t keep its winning streak going in Week 4. The team lost on Saturday against Cloud9 and against FlyQuest the following day. This result is a step back for the team that was confidently climbing the LCS ladder. TSM went from being tied in second place …
Liquid stomps over CLG for Broxah’s first win in the LCS
Syed Mujtaba Naqvi
News
Counter Logic Gaming and Team Liquid met in the fourth week of the 2020 LCS Spring Split. The teams started the day on the bottom of the standings, but Liquid now climbed a placement higher. CLG decided to go for outplays with knock-up abilities from Gragas and Nautilus in combination with Yasuo. Liquid focused on high pressure and crowd control with Mordekaiser, Tahm Kench, and Sejuani. Only two minutes into …
Changes to Jayce, Lux, new Blood Moon chromas and more on PBE
Syed Mujtaba Naqvi
League of Legends
The latest update to League of Legends’ public beta server introduced new chromas for Blood Moon Katarina and some tentative balance changes. Ahead of patch 10.4 for which Riot Games is preparing significant nerfs for supports that started shining too bright on the top lane, the developer is putting to test a few other balance changes it believes to be necessary for the healthy environment of the game. Jayce, Kayle, …
Cloud9 takes down TSM, remains undefeated in 2020 LCS Spring Split
William Davis
League of Legends
Cloud9 is undefeated in the 2020 LCS Spring Split, as the team picked up its seventh victory of the season against Team SoloMid. C9 is unstoppable in the LCS, and the team is yet to drop a game this season. C9 has established itself as the team to beat in North America, and its aggressive and proactive style keeps the team ahead of its opponents. The team has faced the strongest …
Fans can adopt cute dogs and puppies at 2020 LCS tailgate
Syed Mujtaba Naqvi
League of Legends
In front of the doors to the LCS Studio, League of Legends fans today have an opportunity to spend some time with puppies, hopefully also deciding to adopt them. In collaboration with Los Angeles’ dog rescue Wags and Walks, the LCS is bringing adoptable dogs to the tailgate of this week’s 2020 LCS Spring Split. Wags and Walks shelters family friendly dogs from high-kill shelters, meaning these dogs were looking …
League of Legends
is among the most popular widely-played video games in the world. It has been a consistent trendsetter in the gaming industry, whether as a model for other free-to-play titles looking to monetize their players or as a guiding light for how professional esports can be both successful and sustainable.
It hasn’t always been so though. League of Legends was released in 2009 as an uncertain new project, a game with large aspirations but little proven. In the years since, it has developed into the dominant title that it is today, and one of the biggest games on the planet.
League of Legends drives success of MOBA genre
League of Legends stands out in part because it may arguably be the very first original game released to truly fit into what we now understand to be the increasingly
popular MOBA genre. Multiplayer Online Battle Arenas are a very particular type of game genre that carry out competition between two opposing teams of players on a map. These games test a mix of competition, tactics, and quick reactions, a potent combination that has proven equal parts popular and durable over the years.
While League of Legends was certainly among the first full releases to focus on the genre and its new ideas, it wasn’t actually the origin point for any of it. That distinction belongs to
Blizzard release WarCraft 3,
and more specifically a modified game mode titled
Defense of the Ancients.
WarCraft 3 was a real-time strategy game that featured prominent hero units who could gain in power as they accrued experience points to level up their abilities, and gold to purchase powerful items. Defense of the Ancients was a
user-made game mode
which emphasized these heroes by giving each player control over one such character and teaming them up against an opposing squad of players. It was a dynamite success, inspiring myriad clones and, eventually, an entire genre of games.
But while League of Legends wasn’t the first to bring about these concepts, it was certainly
effective in executing on them. Early developers at publisher Riot Games had a clear idea of what they wanted to accomplish with the creation of League of Legends, and it would be hard to argue against their success given the runaway popularity achieved by their iteration on the MOBA formula.
LoL incorporates esports sustainably
Just as impressive as the long-term success of League of Legends as a game is the continued success of the title’s esports scene. While esports has known multiple peaks and valleys over the years, Riot Games has consistently managed to maintain the prominence of LoL esports. This has been accomplished through an emphasis on
regular regional play
and
sustainability.
Most esports and competitive games at the time used a circuits system, scattering major tournaments for the best teams across the year. Instead, Riot divided the world into separate playing regions. Each region has its own
competitive league
in which the best professional teams play weekly. The best teams in each league are then brought together for an
annual World Championship event
at the end of the competitive year. This allowed for domestic fan followings to develop across such regions as
Korea,
China,
Europe, and
North
and
South America. Fans would closely follow the teams in their region, and from that familiarity would feel invested in cheering them on when they clashed with teams from other regions at the game’s biggest international event.
This basic blueprint has continued to prove successful for Riot Games over the years, though it has expanded and been modified with time. In response to the success of the World Championship, Riot introduced a second international tournament in 2015, the prestigious
Mid-Season Invitational. In 2025,
First Stand
was added to bring LoL esports to three international events per year. Once again the scene was enhanced and this indirectly expanded the opportunities for
League of Legends esports betting. In the meantime, the regional leagues have spread out to include
more regions and lower levels, solidifying their identity.
The basic formula remains the same, however.
Encourage fan support on a domestic level, and then carry that support and interest over to
the global stage. It’s a formula that continues to power League of Legends esports, and looks set to enable it for many years yet to come.
At Win.gg, our coverage of LoL esports spans from the broader competitive updates and their impact on the scene to in-depth high-profile match previews with team analysis, head-to-head analysis,
LoL betting odds
sense-makers and predictions. All of these based on the insights of our experienced esports journalists.