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Registration opens for Aegis and Baby Roshan Dota 2
Registration opens for Aegis and Baby Roshan gabhernandez Registration for the most coveted item in The International Battle Pass is now open for eligible players. The Collector’s Aegis of Champions and Baby Roshan are rewarded to Battle Pass owners to celebrate the milestone of reaching the 1000 and 2000 Battle Pass levels, respectively. Since 2015, the 1/5th scale replica of the Aegis of Champions is given to Battle Pass owners who reach level 1000. The replica is made …
Let’s Do It Head to Dota Summit 9 Dota 2
Let’s Do It Head to Dota Summit 9 gabhernandez Polish team Let’s Do It have secured the BTS Summer Cup title and earned a direct invite to the upcoming DOTA Summit 9. After taking down Alliance in the loser’s finals, Let’s Do It faced tournament favorites Wind and Rain. The first game of the series was lopsided. Utilizing an early Helm of the Dominator on Natan “Exotic Deer” Michalewicz’s Broodmother, Let’s Do It quickly pushed through and destroyed Wind …
OG Qualifies for The International Dota 2
OG Qualifies for The International Steven Rondina OG needed to send a message in the European qualifiers for The International, and the team managed to do exactly that. Despite limping into the event with a recently rebuilt roster and numerous questions about what condition the squad was in, OG successfully earned a spot in Vancouver. Not only that, but it may have just re-established itself as a serious contender for the Aegis of Champions. After posting a …
Fnatic, TNC Predator Secure Slots at The International Dota 2
Fnatic, TNC Predator Secure Slots at The International gabhernandez TNC Predator and Fnatic have earned a pair of coveted slots at the most anticipated Dota 2 tournament of the year. As expected, TNC Predator and Fnatic dominated SEA region’s best teams in the SEA Qualifier for The International 2018. The field of teams featured a number of up-and-coming squads, including TNC Tigers, Entity Gaming, and Battle Arena Elites. The result of the group stage affirmed the SEA region’s hierarchy. …

Few games have proven to have the resilient popularity enjoyed by Dota 2. The multiplayer online battle arena, or MOBA for short, has been among the biggest and most successful projects released by gaming giant Valve, and it continues to enjoy great popularity to this day.

That popularity has endured despite a great number of changes that have been made to both the game itself and to the communities surrounding it. The competitive title’s history reaches all the way back to another game created and published by another developer, but with Valve now leading the way, Dota 2 seems primed to last well into the future.

From Blizzard to Valve, Dota 2 continues to evolve

While know today as one of Valve’s key game properties, Dota 2 has its origins in a real-time strategy game developed and published by famed video game company Blizzard. One of the franchises that keyed Blizzard’s success and reputational growth in the games industry is WarCraft, which today is best-known for the popular massively multiplayer online role-playing game (MMORPG) World of Warcraft.

But prior to the success of World of Warcraft, the high-fantasy franchise was experienced through a series of RTS games. The third main title in that series, WarCraft 3, provided players not only with a great experience right out of the box, but also with the opportunity to heavily modify the game and its functions, and to play modified versions of the experience as custom games online with other players.

The most popular of these custom game modes was arguably Defense of the Ancients, or DotA for short. This custom game mode saw two teams of players face off against each other with strong individual champion characters, as opposed to building out complex home bases and developing broad armies of diverse units.

It was an entirely different way to play the game, and it proved so popular that would eventually give birth to an entirely new genre of video games: the MOBA genre.

The continuation of the original DotA became Dota 2, a project developed under the guidance of famed developer and publisher Valve. Flush with success from online marketplace Steam and its own franchises including Half-Life and Portal, Valve was more than willing to invest in this new and innovative game type.

The International sets Dota 2 apart

While there have been many other competitive games created and released since, including other popular MOBAs such as Riot Games’ League of Legends, Dota 2 has stood apart for remaining true to its roots and for massive competitive events like The International. First held in 2011 for the purpose of bringing together disparate competitive teams from all around the world with more than $1 million on the line, the esports tournament quickly grew into the biggest such event of each calendar year.

One of the main drivers behind that immense growth was the upwards trajectory of the tournament’s prize pool. Partially funded by Dota 2 players and esports fans, the prize pool for The International began increasing in 2013 and eventually ballooned to a massive total of over $40 million by the time 2021 rolled around. For the groups of players and coaches who climbed this mountain and won its top prize, it was a truly life-changing event.

For varied reasons, Valve eventually soured on running the event itself and on the idea of having so much money filtered into one specific event. Prize winnings were dropped significantly in 2022, and even further for the 2023 and 2024 events. But despite the prizes on hand no longer being quite so astronomical, The International still boasts a prize in the low millions, and it remains the biggest event on the Dota 2 competitive calendar and arguably on the greater esports calendar across all games.